The items below are designed for the MERP and Rolemaster systems. They should be easy to convert to most other RPGs.


Asp Bolts
created by an unknown Haradaic metalsmith, they have been found in the hands of various assassins (or the necks of victims) since their first recorded slaying, a gondorian ambassador in TA 1452.
The Aztocal Blades
7 grey daggers made from magically altered steel. Each is distinguished only by a small gem in its pommel.
Beaks of Thorondor
two swords, intended to be used as a pair, but wieldable separately. Both are made of steel inlaid with ithildin in Tengwar naming each of the eagles who died in the final battle of the War of Wrath.
The Black Tree
Forged by Sauron in mockery of the White Tree of Gondor during his stay in the east during the Watchful Peace. The Black Trees powers are far beyond the symbolic, however. It is located in a Sauronic temple in southeastern Middle Earth and its range is still increasing. Soon it will cause a disaster, awakening the Sleeping Root to growth once again.
Cloak of Gantris
A semi-sentient garment with an unusual sense of self preservation for a cloak. It is of exceptionally fine workmanship and minor magic.
Fang
a short sword of an obscure Haradaic design, presumably forged by the same smith as the Asp Bolts. It was brought to northwestern Middle Earth by an assassin of the Storm King. Since then, it has been the possession of a variety of thieves and assassins.
Fools Worth
a 1" thick gold-plated circlet covered with rubies and diamonds, it is extremely attractive, but is guaranteed to chafe a blister on any wearers head. The fools worth was originally intended to be a ceremonial circlet for a prince of Cardolan. Crafted by the dwarves of Zarak Dum, it was prepared to receive its enchantment when Zarak Dum was sacked by Scorba. It has lain for hundreds of years under the belly of Scorba. In that time, it seems to have absorbed some of the power and ire of the worm.
Hatred
a cursed broadsword carried throughout the 3rd age by a succession of men in the Necromancers service. It was lost when the Agor-hoth was defeated in Lorien.
The Horn Of The Hunt
a ft diameter hunting horn made of black iron inlaid with silver created by Morgoth to embody werewolves. It was given to one of his lesser lieutenants when its summoning powers proved to be less than Morgoth intended. The Avar elf who received the horn was caught and killed near the end of the War of Wrath. The Edain who killed him failed to say the proper rights over his body, clearing the way for the Spirit to remain tied to Middle Earth. His wraith and the horn remained hidden throughout the second and third ages, for fear that Sauron, the Witch King, or the elves would wrest possession of the Horn from him. The wraith however, occasionally ventures beyond his spell-shielded lair when he senses that their are no powers he need fear will take his horn from him nearby. Almost totally in the realm of shadows, he is unable to interact with anything that does not have ties with lands outside Middle Earth. Thus, he is only vulnerable to elves, other undead(specifically Nazgul), Mair, or weapon and items in some way connected with shadows (undead and demon slaying weapons, etc..). He appears as merely a humanoid shaped bit of midnight, and has no physical attacks.

The Wight
Level 15, AT SL(30), Base Spell Offensive Bonus 45, casts 5th Level fear on all in sight, immune to concussion hits, knows all Evil Cleric Lists to 10th, Mystic Base List Hiding to 15th, all Cleric Lists to 15th
Powers Slicer
an orkish torture instrument, and a weapon of war wielded by some particularly sadistic orcs. It is a short whip with three throngs, each lined with triangular pieces of sharp metal
Staff of Towers
a silver-plated staff with seven stars carved at the tip. It is carried by the Seer of Weathertop until its destruction, when it disappeared. Anytime after 1700 TA it will be so tarnished that all of it except the stars are pure black. It will regain its full powers only after the tarnish is removed.
The Strangle Vine
a short rope formed by braiding several strands of an unknown vine together. Its maker is unknown. It old ave been a Silvan Elf, a Woodman, or even a Wood-orc. Whoever made it, the Strangle Vine possesses a malefic life of its own. When wielded the vine seems to come alive, writhing about its victim to gain e the most devastating hold possible.
The Stone Seeds
a collection of round, wrinkled stone pellets created by the maker of the Aztocal Blades. Caches of these seeds will sometimes show up as late as the Fourth Age.
Sudden Spike Greaves
a pair of metal forearm greaves made to fit an average man. Forged by the dwarves of Moria, bot are more than adequate for their primary purpose. Both also, however, hold a nasty surprise within their ornamentation Mounted on each is a single spike, which can be shot short distances by spring mechanisms.
Sword of Challenge
forged by Celebrimbor himself, it is a scimitar of surpassing craftsmanship and design. It is of plain steel and simple construction, but formed with such perfect balance it seems to become an extension of its wielders arm. The edge has been forged into a super-hard razor edge. NO weapon forged before or since in Middle Earth surpasses its sheer artistry and skill of design and execution. The Sword of Challenge was forged by Celebrimbor over a period of 6 months after being challenged by the master armorer of Moria to prove his superiority at the forge. After he produced it, Celebribor insisted it be hung in the dwarven armory to remind them of the skill of the master of the Elven Smiths. The dwarves kept it locked in their armory until the conquest of Moria by the Balrog. It has lain, unnoticed, in the ruins of the dwarven armories since.
The Tauruthorn Rug
a heavy rug of elven silk woven with furs to form a tapestry of the wild animals that inhabit the North Downs and Lake Evindim. It was intended for the manor of an Arthedain Lord, and it is not known how a dragon came to be in possession of it.
The Viper Band
an unusual item in the possession of the Woodmen of Mirkwood. They obtained it fro refugees from Rhovanion during the Wainrider Wars. It is a copper snake which coils three times around the owners neck, and can not be removed until its owners death, when it uncoils.
War Helm of Rhun
a hide/wood helm used for centuries by the Asdriag tribe of Rhun. It made a brief appearance during the Wainrider Wars, but never became part of Gondorian lore. However, it is legendary in Dorwinion, Rhun, Variag , and Chey Sart, for it always appears on the greatest and most aggressive Asdriag chieftains. The Helm covers, face, shoulders, and upper back and is formed into the likeness of a wolf's head and mane.

Powers
The Wight Circle
an extremely potent power circle drawn in the mountains above Angmar. It was here that the Amgmarim Priests called the barrow-wights on the Down of Cardolan. The power of the circle increases with the number of points on its design that are filled.

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