Name: | Concept: | Cronical: |
Age: | Virtue: | Faction: |
Player: | Vice: | Group Name: |
Attributes | ||||||
POWER | Intelligence | Strength | Presence | |||
FINESSE | Wits | Dexterity | Manipulation | |||
RESISTANCE | Resolve | Stamina | Composure | |||
Skills |
Mental |
(-3 unskilled) |
Physical |
(-1 unskilled) |
Social |
(-1 unskilled) |
Other Traits |
Size: | 5 |
Speed: | |
Ini mod: | |
Defense: | |
Armor: |
Morality |
10
9
8
7
6
5
4
3
2
1
|
Weapons | Dice Mod. |
| |
Equipment | Dice Mod. |
Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) • Merits 7 • (Buying the fifth dot in any area costs two points) • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 for adult humans • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity +5 • Starting Morality = 7