Take your time to rest and listen to tales from the Old Bard's long journeys. S/he has visited many interesting and diverse places. Some are hard to tell apart, others are very dissimlar. It is a place of rest and listening, so be quiet when wandering these halls, where the praises of ancient heroines and heroes are sung. Tales of agony and glory, love and hate, fire, ice and passion are chronicled within these pages.
Teleporter: |
Ancient evil stirs beneath a lonely village in the wilderness of Faerun. Will the Skills of the two pairs Lonewolf - Nirahr and Ishra - Braktus proove sufficient to stop the threat, or will a force be released the even the world's powerful archmagi might find difficult to cope with? (This story is placed on my world of Sak Dakyb and uses elements from Magic: The Gathering; See also the land mage class below.)
Within a world that deceptively resembles earth, but is based on (slightly) different rules and laws of nature, a war for the survival and freedom of every living thing on earth takes place in the shadows. Follow the valiant warriors as they struggle to stop the minions from the nether planes from enslaving humanity. (This story uses elements from too many sources to list)
Elle Helldancer is the best mercenary of her area, but her live takes a dramatic twist as she meets the mysterious Ilanora Deathcry and the mage Ianar Weaver, tied together by strange fate and events in ages immemorial. Will the three ill-matched companions be able to unravel the mystery of Nightstone? (This story is based on the world of Reavia, a creation of my own)
In a world of corporate intrigue and a stuggle for power and resources, there are many opportunities to get rich - or die quickly. Lairing in remote space stations live the mercenaries, owing allegiance to no-one. It is their job to do someone else's dirty work for a good amount of money. They do not care, who pays as long as pay is good. Among them Clarissa is one of the best. She is capable of doing jobs that most others consider suicide, yet she is constantly challenged. (Space Mercenary is a setting of its own)
This class presents an entirely new brand of magic to include in your game of D&D. Obviously this is inspired by Magic: the Gathering, this class was never made for roleplaying, when the Dominiara campaign setting was abandoned. This has not yet been playtested and may yet require a Dungeon Master's guide to convert spells to be workable with this class.
The Legendary wandering mage Gillian el'Irand collected the knowledge about many creatures and put it down within the Pages of this Tome. It has been faithfully copied many times. The Alamanach is one of the most comprehensive, reliable and well researched beastiary avialable in book shops. Some say that even Candelkeep and Silverymoon have this book within their libraries. Only the gods know, how she came up with the name of her tome.
When the sun hides behind the horizon and everyone is asleep, another world awakes, a world of shadows and darkness, a fantastic and frightening world ruled by vampires, werewolfs and other mystical beings though to be legend and heresay only. In the city of Münster many things do not work the way you would expect them to, if you know the World Of Darkness. Most likely you will hate this place. Almost everyone on Gothic Earth does.
Actually something less serious, that only ended up here, because I do not know where else to put it. It is a little silly story about something weird, strange and possibly even dangerous, but not too dangerous. I mean a giggling, hand-wringling psycho with wild grey hair, styled by an electric shock and a chainsaw, doing psionics? Scary, isn't it?