Personal Information
Name: Mathius Player:
Race: Human Gender: Male Height: 5'8" Age: 18
Class: Silverstar Level: 8 Weight: 177 lbs
XP: 154,255 Alignment: Chaotic Good
Next Level: 225,000 Kit: None
Ability Scores
Str: 17 Stamina: 17 Weight Allowance: 85 lbs Bend Bars/Lift Gates: 13%
Muscle: 17 Attack Adj.: +1 Damage Adj.: +1 Max. Press: 220 lbs Open Doors: 10
Dex: 17 Aim: 17 Missile Adjustment: +2 Pick Pockets: +5% Open Locks: +10%
Balance: 17 Reaction Adjustment: +2 Armor Class: -3 Move Silently: +5% Climb Walls: +5%
Con: 17 Health: 17 System Shock: 97% Poison Save: +0
Fitness: 17 Hit Point Adjustment: +2(+3) Resurrection Chance: 98%
Int: 15 Reason: 15 Max. Spell Level: 7th Max. Spells Per Level: 11 Illusion Immunity: None
Knowledge: 15 Bonus Proficiencies: 4 Chance to Learn New Spell: 65%
Wis: 18 Intuition: 18 Bonus Clerical Spells: 2, 2, 1, 1, 0, 0, 0 Clerical Spell Failure Chance: 0%
Willpower: 18 Magic Defense Adjustment: +4 Spell Immunity: None
Cha: 9 Leadership: 9 Loyalty Base: +0 Maximum Number of Henchmen: 4
Appearance: 9 Initial Reaction Adjustment: +0
Class Abilities
Silverstar
    Followers - Allows followers after building a stronghold and becoming name level.
    Turn undead - Allows the cleric to turn undead.
    Infravision - Silverstars are gifted with infravision (30-foot range).
    Lycanthropy - Silverstars are not immune to lycanyhroopy; however, if infected by chaotic good lycanthropes (or if they change alignment to match the infecting lycanthrope, with all attendant experience penalties), then Silverstars can control their lycanthropic transformation at will, as a natural (rather than infected) lycanthrope. A Silverstar cannot change alignment to evil and remain a Silverstar, though any other alignment change is allowed in these circumstances only. Silverstar lycanthropes, through a boon from Selune, are not specially vulnerable to silver weapons.
    Moon's Hand - In the hands of a Silverstar, a Moon's Hand strikes with a +1 to its attack and damage rolls and counts as a +1 weapon for purposes of striking creatures only able to be hit by magical weapons.
    Shooting Stars - At 15th-level, Silverstars can shooot up to three shooting stars from one of their hands or their eyes per tenday, either simultaneously or one at a time. These glowing missiles with fiery tails impact for 12 points of damage and burst in a 10-foot-diameter sphere for 24 points of damage. Any creatures struck take full damage from impact plus full damage from the shooting star borst. Creatures within the burst radius must roll a saving throw vs. spell to take only one-half damage. Range is 70 feet, at the end of which the burst will occur unless an object or creature is struck before that.

The shooting stars follow a straight path. A creature in the path must roll a saving throw vs. spell or be hit by the missile. Saving throws suffer s -3 penalty within 20 feet of the Silverstar who is shooting, -1 from 21 feet to 40 feet, and no adjustments beyond 4o feet.
    Minor Spheres of Magic - Charm, Elemental, All, Plant, Wards
    Major Spheres of Magic - All, Animal, Astral, Combat, Divination, Guardian, Healing, Necromantic, Numbers, Selune, Summoning, Sun, Travelers, Weather
    Free Spell - At level 1, Silverstars are able to cast Starshine once a day
    Free Spell - At level 3, Silverstars are able to cast Lower Water, Moonbeam or Raise Water once a day
    Free Spell - At level 6, Silverstars are able to cast Starshine 2 times a day
    Free Spell - At level 11, Silverstars are able to cast Starshine 3 times a day
    Free Spell - At level 16, Silverstars are able to cast Starshine 4 times a day
    Free Spell - At level 21, Silverstars are able to cast Starshine 5 times a day
    Free Spell - At level 26, Silverstars are able to cast Starshine 6 times a day
    Free Spell - At level 5, Silverstars are able to cast Moon Blade once a day
    Free Spell - At level 10, Silverstars are able to cast Moon Path or True Seeing once a day

Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-85 86-121 122-157 158-193 194-220
Movement: 15 11 7 3 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 101.51 pounds (Light Encumbrance, 11 Movement)
Combat
Hit Points: 67
Base THAC0: 16
Melee THAC0: 15
Missile THAC0: 14
Armor
Natural armor class 10
Full armor, splint mail -6
Medium shield proficiency bonus -3
Shield, medium adj. -1
Balance Defensive adj. -3
FINAL: -3
Weapon Proficiencies
Mace, footman's
Shield (medium)
Non-Weapon Proficiencies
Astrology 10
Etiquette 13
Heal 10
Heraldry 10
Herbalism 11
Navigation 11
Reading/Writing 10
Religion 11
Swimming 13
Native Languages
Human - Regional dialect, Learned: Wolven
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor Sm-Med Large Type Size PB / S / M / L / EX
Mace, Footmans Moon's Hand 14 1 6 1d6+3 1d6+2 B M
Mace, footman's 15 1 7 1d6+2 1d6+1 B M
Saving Throws
Paralyzation: 7 Poison: 7 Death Magic: 7 Petrification: 10 Polymorph: 10
Rod: 11 Staff: 11 Wand: 11 Breath Weapon: 13 Spell: 12
Turning Undead
Skeleton or 1 HD: D* Wight or 5 HD: T Mummy or 7 HD: 10 Ghost or 10 HD: 19
Zombie: D Ghast: 4 Spectre or 8 HD: 13 Lich or 11+ HD: 20
Ghoul or 2 HD: D Wraith or 6 HD: 7 Vampire or 9 HD: 16 Special: -
Shadow or 3-4 HD: T
# = Roll # or greater on a 1d20 to turn 2d6 undead. D = Automatically destroys 2d6 undead.
T = Automatically turns 2d6 undead. D* = Automatically destroys 2d6+2d4 undead.
Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Silverstar 5 5 4 3
Cleric Spell Failure Rate: 0% Maximum Wizard Spells Per Level: 11
Wizard Chance to Learn New Spell: 65% Maximum Wizard Spell Level: 7th
Silverstar Spells Granted
Spell Time Range Area of Effect Components
1st Level
Analyze Balance 1 rd 80 yds 1 creature, object, or 10' sq V, S, M
Analyze Opponent (Red Knight) 4 10 yards/level One creature/level S, M
Animal Friendship 1 hr 10 yds 1 animal V, S, M
Anti-Vermin Barrier 1 30 yds 10-ft cube/lvl V, S, M
Astral Celerity 4 0 The caster V, S
Bless 1 rd 60 yds 50-ft cube V, S, M
Blessed Watchfulness 4 Touch Creature touched V, S
Blessed Watchfulness (Gorm) 4 Touch Creature touched V, S
Blood rage (Garagos) 7 10 yards One creature V, S, M
Calculate 4 0 The caster S, M
Call Upon Faith 1 0 The caster V, S, M
Calm Animals 4 60 yds Special V, S
Cause Fear 1 10 yds 1 creature V, S
Cause Light Wounds 5 Touch Creature touched V, S
Cloak of Dark Power (Drow) 4 0 Caster V, S
Combine* 1 rd Touch Circle of priests V, S
Comforts of Home (Cyrrollalee) 1 round Touch Creature touched V, S, M
Command 1 30 yds 1 creature V
Create Water 1 rd 30 yds Up to 27 cubic ft V, S, M
Cure Light Wounds 5 Touch Creature touched V, S
Curse 1 rd 60 yds 50-ft cube V, S, M
Dark Path (Ibrandul) 1 round Touch Special V, S, M
Darkness 4 120 yds 20-ft radius globe V, S
Deafening Clang (Gaerdal) 4 Touch One metal item V, S, M
Destroy Water 1 rd 30 yds Up to 27 cubic ft V, S, M
Detect Dwarves (Sharindlar) 1 round 0 10 feet x 90 feet V, S, M
Detect Evil 1 rd 0 10 ft x 120 yds V, S, M
Detect Good 1 rd 0 10 ft x 120 yds V, S, M
Detect Magic 1 rd 0 10 ft x 30 yds V, S, M
Detect Metals and Minerals (Abbathor/Dumathoin) 1 round 0 10-footx120-foot path V, S, M
Detect Poison 4 0 Special V, S, M
Detect Snares & Pits 4 0 10 x 40 ft V, S, M
Detect Weapons (Haela) 1 round 0 10 feet x 90 feet V, S, M
Dispel Fatigue 4 30 yds 1 creature V, S, M
Divine Bloodline (Siamorphe) 4 Touch One creature V, S, M
Divine Romantic Interest (Hanali) 1 round Touch Creature touched S
Elhorna's Bowstaff 5 rounds 0 One branch V, S, M
Entangle 4 80 yds 40-ft cube V, S, M
Excessive Indulgence (Sharess) 4 Touch One living creature V, S, M
Faerie Fire 4 80 yds 10 sq ft/lvl within a 40-ft radius V, M
Firelight 4 Touch 1 object V, S, M
Foresight (Savras) 4 200 yards One being V, S, M
Gull (Baravar) 5 30 yards One creature V, M
Invisibility to Animals 4 Touch 1 creature/lvl S, M
Invisibility to Undead 4 Touch 1 creature V, S, M
Know Direction 1 0 Special V, S, M
Light 4 120 yds 20-ft radius globe V, S
Locate Animals or Plants 1 rd 100 yds + 20 yds/lvl 20 yds/lvl x 20 ft V, S, M
Log of Everburning 1 Touch Special V, S
Magical Stone 4 Touch 3 pebbles V, S, M
Mantle of Baravar (Baravar) 8 Touch One or more creatures V, S, M
Motes of Moonlight (Sehahine) 4 0 10 feet/level V, S
Motes of Moonlight [Sehanine Moonbow] DD 4 0 10 feet per level V, S
Orison 4 10 yds Varies V, S
Pass Without Trace 1 rd Touch 1 creature V, S, M
Personal Reading 2 turns 0 1 creature V, S, M
Purify Food & Drink 1 rd 30 yds 1 cubic ft/lvl, in 10 sq ft V, S
Purify Self (Forgotten Realms) 4 0 The Caster V, S, M
Putrefy Food and Drink 1 rd 30 yds 1 cubic ft/lvl, in 10 sq ft V, S
Reed Staff (Sheela) 4 Touch One blade of grass V, M
Remove Fear 1 10 yds 1 creature/4 lvls V, S
Sacred Guardian 1 Touch Creature touched V, S, M
Sap (Rillifane) 4 10 yards 10 foot x 10 foot area V, S, M
Segojan's Armor (Segojan) 1 round Touch Creates one suit of armor V, S, M
Sentry of Gorm (Gorm) 1 hour 0 120-foot diameter sphere V, S, M
Shillelagh 2 Touch 1 oak club V, S, M
Speak With Astral Traveler 1 rd Touch 1 creature V, S
Speak with Domestic Animals (Sheela) 5 0 1 animal within 30 ft V, S, M
Spider Climb (Drow) 1 Touch Creature touched V, S
Spidereyes (Drow) 1 Special Special V, S
Strength of Stone 4 Touch 1 creature V, S, M
Sunscorch 4 40 yds 1 creature V, S
Treasure Scent (Tiamat) 4 0 20-foot radius that moves with the caster V
Truemetal (Waukeen) - F&A 4 10 yards A 30-foot-radius, 90-degree arc in the direction the caster is facing S
Undead Battlemight (Drow) 4 Touch 1 Undead/lvl V, S, M
Weighty Chest 1 Touch 5-ft cube V, S, M
Wind Column 1 0 The caster S
Woodland Ruse Woodland Wile 2 10 yards 20 yards V
2nd Level
Acorn barrage (Rillifane) 5 10 yards 1 acorn/level V, S, M
Aid 5 Touch 1 creature V, S, M
Arboreal Scamper (Baervan) 5 Touch Creature or creatures touched V, S, M
Astral Awareness 5 0 The caster V, S
Attraction (Bhaal) 1 round Touch One target being V, S, M
Augury 2 rds 0 Special V, S, M
Aura of Comfort 2 Touch Creature touched V, S
Badberry 1 rd Touch 2d4 fresh berries V, S, M
Banish Blight (Mielikki) 5 Touch One plant V, S
Banish Blight (Mielikki) - F&A 5 Touch One plant V, S
Barkskin 5 Touch 1 creature V, S, M
Battle Song (Milil) - F&A 5 60 yards 50-foot cube V, S
Beast Claw (Malar) - F&A 5 0 The caster's arms V, S
Blessing of Vhaeraun (Vhaeraun) 4 Touch Touched Creature V, S
Bliss (Lliira) - F&A 5 5 yards/level One creature S
Bone Bite (Myrkul) - F&A 5 5 yards/level One bone or bone fragment V, S, M
Call for the Woods 2 0 1 mile/level of caster V, M
Cause Moderate Wounds 5 Touch Creature touched V, S
Chant 2 rds 0 30-ft radius V, S
Charm Person or Mammal 5 80 yds 1 person or mammal V, S
Chill Metal 5 40 yds Special V, S, M
Cure Moderate Wounds 5 Touch Creature touched V, S
Detect Charm 1 rd 30 yds 1 creature/rd V, S
Disdain (Bhaal) 1 round Touch One target being V, S, M
Draw Upon Holy Might 2 0 The caster V, S, M
Dumathoin's Rest (Dumathoin) 5 10 yards/level 30-foot radius V, S, M
Dust Devil 2 rds 30 yds 5 x 4 ft cone V, S
Eilstraee's Moonfire 1 round variable Up to 1 cubic foot/round V, S
Enthrall 1 rd 0 90-ft radius V, S
Ethereal Barrier 1 turn 120 yds Two 10-ft sqs/lvl V, S, M
Favor of Shaundakul (Shaundakul) - F&A 1 round Special Special V, S, M
Favor of the Goddess (Chauntea) - F&A 5 Touch Two plants, vegetables, or pieces of fruit/level V, S
Feathered Wtcher 2 rounds 20 yards/level One bird V, M
Find Traps 5 0 10 ft x 30 yds V, S
Fire Trap 1 turn Touch Object touched V, S, M
Flame Blade 4 0 3-ft long blade V, S, M
Fortitude (Selvetarm) 5 Touch Creature touched V, S, M
Frisky Chest 2 Touch 10-ft cube V, S, M
Goodberry 1 rd Touch 2d4 fresh berries V, S, M
Haela's Battle Blessing (Haela) 5 Touch Creature touched V, S, M
Handfang (Moander) - F&A V, S
Heat Metal 5 40 yds Special V, S, M
Hold Person 5 120 yds 1d4 persons in 20-ft cube V, S, M
Hurl Rock (Haela) 1 10 yards/level One rock 9see spell description) V, S, M
Infrainvisible (Shevarash) 5 Touch Creature touched V, S, M
Iron Vigil 1 turn 0 The caster V, S
Iron Vigil (Gorm) 1 turn 0 The caster V, S
Know Alignment 1 rd 10 yds 1 creature or object V, S
Lighten Load 2 30 yds 10-ft cube V, S, M
Lionheart (Nobanion) 5 10 yards One creature/3 levels V, S, M
Loviatar's Caress (Loviatar) - F&A 5 10 yards/level Special V, S
Marthammor's Intuition (Marthammor) 1 turn 0 1-mile radius V, S, M
Messenger 1 rd 20 yds/lvl 1 creature V, S
Mindtouch (Drow) 1 rnd 5 yds/lvl (90 yd max) 1 Creature V, S, M
Moment 1 rd 0 50-ft radius V, S, M
Music of the Spheres 4 50 yds 20-ft diameter circle V, S, M
Mystic Transfer* 1 rd 0 The caster V, S
Obscure Alignment 1 rd 10 yds 1 creature or object V, S
Obscurement 5 0 (lvl x 10)-ft sq V, S
Omen (Forgotten Realms) 5 Special Special V, S, M
Poison Touch (Talona) - F&A 5 0 One creature V, S
Produce Flame 5 0 Special V, S
Restore Strength 5 Touch Creature touched V, S
Revenance (Drow) 5 Touch 1 Undead/lvl V, S, M
Sanctify* 1 turn 10 yds 10 yd x 10 yd sq/priest V, S, M
Scent of Vengeance (Hoar) 1 round 0 The spellcaster V, S, M
Sheela's Entangle (Sheela) 5 80 yards 40-foot cube V, S, M
Sheltered Form 2 Touch Caster V
Silence, 15-foot Radius 5 120 yds 15-ft radius V, S
Slow Poison 1 Touch 1 creature V, S, M
Snake Charm 1 30 yds 30-ft cube V, S
Soften Earth & Stone (Urdlen) 5 10 yds/lvl 10-ft sq/lvl V, S, M
Soften Earth and Stone 5 10 yds/lvl 10-ft sq/lvl V, S, M
Speak With Animals 5 0 1 animal within 30 ft V, S
Spiritual Hammer 5 10 yds/lvl Special V, S, M
Stalk (Mielikki) - F&A 5 Touch One creature V, M
Straighten Wood 5 10 yds/lvl Special V, S
Threnody (Kiaransalee) 1 round 0 30-foot radius V
Trip 5 Touch 1 object up to 10 ft long V, S
Undetectable Charm 1 rd 30 yds 1 creature/rd V, S
Unquestioning Obedience (Siamorphe) 2 10 yards/level One creature V
Warp Wood 5 10 yds/lvl Special V, S
Watery Fist 5 60 yds Special V, S, M
Weapon Shift (Arvoreen) 5 Touch One weapon V, S, M
Whip of Flame (Loviatar) - F&A 5 0 Special V, S, M
Whisperleaf (Baervan) 5 Touch 1 oak branch V, S, M
Wind Lash (Talos) - F&A 5 5 yards/level One being V, S
Wood Sword (Mielikki) - F&A 5 5 yards/level Special V, S, M
Wyvern Watch 5 30 yds 10-ft radius V, S, M
Zone of Truth 2 30 yds 5-ft sq/lvl V, S, M
Inventory
  • Items Carried
    • Backpack
      • Dry rations (1 week) x3
      • Flint and steel
      • Holy item
      • Pants x2
      • Paper (per sheet)
      • Rope, silk (50 ft) x2
      • Shirt x2
      • Torch x3
      • Wineskin
      • Wineskin
      • Wineskin
      • Wineskin
      • Wineskin
    • Mace, footman's
  • Items Readied
    • Mace, Footmans Moon's Hand
  • Items Worn
    • Belt pouch, large
    • Belt pouch, large
    • Full armor, splint mail
    • Pants
    • Shield, medium
    • Shirt
  • Spending Money
    • * Copper Pieces x7
    • * Gold Pieces x14
    • * Silver Pieces x15

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 09/23/2000 09:49 AM