Enhancers
This section is going to cover enhancers and all their worths. Below are going to be groups of enhancers.. different types of enhancers,
and their affects. Enhancers may be purchased or SLed for through the enhancer supervisors only. They cost money, as well.
The max + is +10 to a weapon/armor allowed. Below is listed the prices for Defense and attack enhancers.

Attack Enhancers

+1 - 10,000 gold
+2 - 15,000 gold
+3 - 20,000 gold
+4 - 30,000 gold
+5 - 45,000 gold
+6 - 60,000 gold
+7 - 75,000 gold And SL
+8 - 90,000 gold And SL
+9 - 110,000 gold And SL
+10 - 150,000 gold And SL

Defense Enhancers

+1 - 15,000 gold
+2 - 20,000 gold
+3 - 35,000 gold
+4 - 40,000 gold
+5 - 50,000 gold
+6 - 70,000 gold
+7 - 90,000 gold And SL
+8 - 120,000 gold And SL
+9 - 150,000 gold And SL
+10 - 200,000 gold and SL

There are also ways to upgrade your enhancer. It's a simple process where we take your
old enhancer, and for 30% less than the upgrade you'd normally pay for, we upgrade your
enhancer. But here's the catch. Each upgrade only gives a +1 to the previous modifier. But
you could always have a +5 weapon and make it +6. It can be done up until +10 modification.


Example: You buy one enhancer at +1 for 15,000. Normally a +2 costs 20,000 but since you
are going to upgrade, it costs 15,500. Going from +2 to +3, normally 35,000, it costs 24,500.


lThere are other enhancers, called Elemental Enhancers.
These enhancers are the most creative enhancers, which means that you, the person
who will obviously have to SL for it, will have to make the guidelines and submit them
to the Forum Executive for approval before you can do your SL. And here's the thing.
You must fight alone.. do the SL with only you in it.These will always be hosted by the
forum executive, as he is the one who approves the enhancer.

These enhancers are rather limited, so for the moment they are only available to those
whom receive a certain requirement. A few of the requirements are on the charter,
but the others are not. These things can be random, and up to the whim of the HC.

There's a catch, though. Somehow, what the enhancer can do, must be related to
one of the Four key elements; Earth, Fire, Wind, and Water. From shooting a stream of
flame, to a device made for hearing, it must somehow relate to the elements. That's all.
Obviously enhancers cost money. That's why this section also covers the currency, as it is a
most simple issue. Take your XP and divide by two. That's how much GP you have. You
MUST keep ALL receipts and subtract gold accordingly.
In battle, you may only use 1ATK enhancer, and 1DEF enhancer... Or 2DEF Enhancers.