![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Ultima II - The Return of The Enchantress | |||||||
![]() |
|||||||
Screen shot from PC version of Ultima II | |||||||
Ultima II was released in 1982. This game was very similar to its predecessor. The game looked different in cities, and the first primitive form of interaction with all people in the world (except monsters) was introduced. Richard Garriot applied his newly-gained knowledge of Assembler in this game, which enhanced the speed and performance quite a bit. | |||||||
The story in Ultima II is almost the same as in Ultima I, but it is this time taking place in our very home world: Earth. Mondain's apprentice and, as it would turn out, lover, the witch Minax has stepped forward to avenge the destruction of the Gem of Immortality and the death of her master. Her power has grown to untold magnitudes and she could prove to be even more difficult to stop than Mondain. In fact, she has already won. The holocaust happened sometime after 2000AD. The vast majority of Earth's population was wiped out by the evil witch. Some kind of divine force has created something that might help in your quest to set things right, though. A set of strange blue portals appear and disappear at seemingly random locations and times on Earth's surface. It has now been clearified that these portals can be used to travel through time. Someone must go back to the time before the holocaust and finish off Minax before she gets the opportunity to do the same to the world. |
|||||||
![]() |