and is used with the permission of its owner, Anne McCaffrey. |
This picture was created by Esther Hung. |
August of 1995, Aeon Miller copyrighted VirtuaPern and we set out newer and more realistic goals. With Anne McCaffrey's generous cooperation and rights to her materials, we seek to make VirtuaPern one of the best sites on the Internet.
January 1, 1996 VirtuaPern Officially opened for the first time with Fort Weyr, Benden Weyr, Fort Hold, Ruatha Hold, Nerat Hold, Benden Hold, Igen Hold, Harper Craft, Wood Craft, Healer Craft, Herder Craft, Weaver Craft, Smith Craft, and Vintner Craft.
May 5, 1996 VirtuaPern's system site was struck by lightning, destroying the motherboard and simm chips. However the hard drive was salvaged.
July, 1996 VirtuaPern gained temporary access to a new site. The wizards began major reconstruction of the database. Due to the new size limits of the new site, major downsizing was necessary.
Sept 1, 1996 VirtuaPern officially reopened with Fort Weyr, Benden Weyr, Ruatha Hold, Benden Hold, Harper Craft, Healer Craft, Vintner Craft, Herder Craft, and Smith Craft.
May 17th, 1997 VirtuaPern was moved from it's Canadian site to one located in Texas with it's own private server and T1 line! New address: vp.txk.com 9999 Smithcraft closes due to the inactivity of the Craftmaster.
October, 1997 VP Staff got wind of rumors that Anne McCaffrey was restricting the usage of the names Benden Weyr and Ruatha Hold. After several letters, we reached an accomodation. Despite the wording of VirtuaPern's original permission letter, for the best interests of a amiable relationship between the author and the game, Benden Weyr was renamed to Bahrain Weyr (though the Weyr location remains at the same IC place as Benden) and Ruatha Hold was transfered over to Fort Hold.
November 15th, 1997 Vintnercraft closes due to inactivity but is replaced by the Weavercraft (as per demands of multiple players.)
March 1998, Construction of a new database for VirtuaPern goes into effect. Votes to move the Eastern half of Pern to the Southern Continent ratified to create the Xanadu region.
May 1998, VirtuaPern registers their own domain at www.virtuapern.com!
October 1998, Yi-Shien assumes ownership of 50% of VirtuaPern. Smithcraft is reopened under the leadership of Craftmaster Ciaran. Part-Time Player Characters (PTPCs) are instituted for the allowance of secondary rider alts.
Theme of VirtuaPern |
The Weyrs having fulfilled it's plans to eradicate Thread, fight out the rest of the Pass but with the eventual death of F'lar and the greatly decreasing sizes of dragon clutches, the Weyrs only made a partial attempt to settle in the South at Honshu and Eastern Weyr. Over the next 680 turns the Weyrs diminish as the number of new dragons never exceeded the number of existing dragons, to the point where now in the present only two Weyrs are still open, the rest moving to Fort and Bahrain to make full sized Weyrs.
The Holds spread out, many minor Holds growing to the point where they almost match the size of the old major Holds. Though some still tithe to the last two Weyrs, the majority feel they are a drain on the growing economy. But the Red Star still hovers over the horizon, each turn drawing closer and closer.
Rumors abound that the clutches at the Weyrs are growing in number and Dragonriders once again rise to Search outside the Weyr. Is it possible that the Redstar is returning and that Thread might fall again? Only time will tell...
This is where VirtuaPern begins. Where it goes from here is up to you, the player.
How To Get To VirtuaPern |
From there, you should see the login screen with a list of possible commands.
connect guest guest |
create name password email-address |
connect name password |
To connect as a guest only, just use the first connect option.
To create a character, put a Pernish-styled name, a unique password, and
your email address
(so you can be contacted should certain online events arise).
Example: create Timar kdxnl alchemy@eden.rutgers.edu
If you have already created a character at some point and wish to get back
in,
type connect (your character's name) (your password) and then hit
enter.
This page has been visited times since Dec 1996.
Last Updated 12/18/98.
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