Seed Deck: (30)
Missions: (6)
Impose Order *4
Secret Salvage
Compromised Mission
Other Seeds: (7)
Q's Tent
Space-Time Portal
Mirror Image
Sisko 197 Subroutine
Plans of the Obsidian Order
Empok Nor
Nor
Dilemmas:(23)
Primitive Culture/Flaxian Assassain/Crisis
None Shall Pass/Founder Secret/Crisis
Common Thief/Hippocratic Oath/Tarellian Plague Ship/Borg Ship
Common Thief/Hippocratic Oath/Tarellian Plague Ship/Borg Ship
Shaka, When the Walls Fell
Berserk Changeling *2
Unscientific Method
Hide and Seek (or seedable as a Hidden Agenda if you
suspect Q-bypass)
Tarellian Plague Ship *2
Q's Tent: (13)
Intruder Force Field
Temporal Vortex
Alternate Universe Door
Brain Drain
Balancing Act
Operate Wormhole Relays
Q's Planet
Dead End
Regenerate
Automated Security System
Deactivation
Alas, Poor Queen
The Devil
Sites: (6)
Ops *2
Docking Ports *2
Ore Processing Unit
Promenade Shops
Draw Deck: (72)
Doorways: (4)
Q's Tent *4
Objectives: (6)
Reflection Therapy *4
Process Ore *2
Events:(9)
Revolving Door *2
Captain's Log
Defiant Dedication Plaque
Espionage: Cardassian on Klingon *2
Intermix Ratio
Regenerate
Yellow Alert!
Sites: (7)
Commander's Office
Security Office
Guest Quarters
Promenade Shops
Infirmary
Science Lab
Ore Processing Unit
Interrupts:(21)
Barclay's Transporter Phobia *11
Kevin Uxbridge *2
Amanda Rogers *2
Countermanda
Scan *2
Full Planet Scan *3
Equipment:(5)
Cardassian Disruptor Rifle
Cardassian Disruptor
Science Kit
Medical Kit
Engineering Kit
Ships: (4)
Prakesh
Trager
Military Freighter
Cardassian Shuttle
Personnel:(16)
Roga Danar
Devinoni Ral
Vekor
Sharat
Ghoren
Dukat
Enabran Tain
Gilora Rejal
Entek
Macet
Dejar
Toran
Turrel
Elim Garak
Telle
Korinas
Strategy
Whew! That draw deck is a monster. But that's somewhat by design. First off, it can be thinned out considerably once you download Empok Nor's sites and the equipment cards to match. Commandeer it by downloading a Computer Skill first turn, a small ship they can fly second turn and commandeer it then. If your opponent seeded any Empok Nor dilemmas, then simply use Elim Garak's special ability to skip through them all. And pray your opponent hasn't seeded the lone Computer Crash to screw up a player just like you. :-)
There are a fair amount of extraneous cards in the deck to allow you some fodder to drop while doubly Ore Processing, to allow you to fly through your deck. Save those Phobias, as they can severly hamper your opponent's strategy. If they attempt a space mission, then one of those Tarellian Plague Ships will likely wipe out the whole crew, especially after you make sure that all of their Medical are unable to beam over. If your opponent attempts planet missions, strand them on the planet. Or if they encounter Crisis, wait for them to try and beam the Officer back up to the ship, and strand them on the planet there. :-) If your opponent tries to beam down and steal your Impose Order points (or the mission itself) then....well, you know what to do.
The dilemmas should be rearranged to match your opponent's mix of missions, if they play a 4-2 space heavy deck, then you're laughing. If they play heavy on the planets, then your walls should hopefully mess them up, and where the dilemmas don't then the Phobias should. If they play anything other than a balanced spaceline, then poke them with a Balancing Act.
The Q's Tent is mostly contingency/counter cards. The Q's Tents aren't very necessary, and they just allow access to a bunch of bonus type cards.
Possible Additions/Changes to this deck:
Ways to beat this deck:
This deck went undefeated last tournament, so it's fairly powerful. But I can't help but think it could do better....
"You know kids, everything they get their hands on, it goes straight into their ears." Quark.