Another set of Weapon's Rules...........

Copyright 2001 by James M. Dugan - All rights reserved.

This is a set of Generic Weapon's Rules, intended to be included in the as-yet-unfinished-game Stellar Sanctums - either as the main rules or as an optional set.

The Weapon Basics are as follows:

Armor is pretty Basic Ok, Mister Dugan, what about the mechanics?

Ok, fair Question...Mechanics:

  • It's assumed that you're rolling Percentile Dice under a target as your basic task mechanic.
  • Depending on circumstances and game system, you just might have some modifiers:
  • Once you've established that a hit occurred, determine dice type and number - roll them.
  • Each die that's equal to or greater than the armor value is a damage point.
  • Determine hit location if it's important to you.
  • Hit results as follows:
  • ..that's it...