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LEAGUE INFORMATION

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THE MOLSON BASEBALL LEAGUE
Transactions | League Guide | The Home Plate Press | Owners


Updated Thursday, January 23, 1997

The MBL Guide

Table of Contents

League Purpose
The Commissioner's Duties
The League Statistician's Duties
The Trade Reporter's Duties
MBL Organization
Membership Dues
League Communications
Player Control Injuries Minor League Rosters
Team Salary Limit
Player Value Ratings/Salary
Trades
Waivers
Playing the Games
Trades
Waivers
Playing the Games
Restrictions on Player Usage Computer Set Up
Statistics
Due Dates
Rookies
Free Agent Draft
League $$$ World Series and Playoffs
The All-Star Game


League Purpose

These are the organizational rules of the MOLSON BASEBALL LEAGUE (a.k.a. the MBL), a face-to-face and mail-play baseball league. The game in use is Diamond Dreams Baseball. The league was formed to enjoy simulation baseball and drink as much Molson Beer and Ale as possible while doing so.

Each active member (hereafter referred to as a manager) plays one team through a 162-game schedule spread over six months. The team's roster of players is controlled continuously by the manager from year to year, varying only at his whim and the realities of some occurrences in real-life baseball. Each team is connected in a literal and spiritual way to its Real-Life counterpart, the two teams sharing the same name and the same minor league system. At the discretion of the manager, he may adopt a previous name of his real-life counterpart, i.e. Minnesota Twins ->Washington Senators, Texas Rangers ->Washington Senators.

League Government

The league is ruled by a Commissioner who is aided by a Statistician, Trade Reporter, and Newsletter Publisher. The other managers may vote on rule proposals, are required to pay annual dues to the league bank account, and help with the spiritual guidance of all.

The officers currently consist of:
Commissioner: Jack Buchanan
Newsletter Editor: Jack Buchanan
Statistician: Bob Biermann
Trade Reporter: David Conner

The Commissioner will monitor the Rules of the league and, as the need arises, will change them to facilitate ease of play and fairness to all. League members will be consulted for ideas and advice in these matters. The Commissioner may create special arbitration boards whose purpose is to arbitrate specialized problems (such as disagreements involving members of the board or rules interpretations.) A manager may also propose a rule change, but all changes are the ultimate decision of the Commissioner.

The Commissioner's Duties
The Commissioner shall:

The Commissioner is empowered, with the consent of the member involved, to assign tasks to the individual league members as he sees fit for the good of the league.

The League Statistician's Duties
The statistician shall:

Trade Reporter's Duties
  • maintain the rosters and adjudicate and monitor all trades and waiver claims;
  • help adjudicate all waiver claims in concert with the Commissioner;
  • maintain each team's league bank account;
  • issue a report in the newsletter each month detailing all transactions made during the previous month. More timely reports will be posted to the league web page.

MBL Organization

The league shall be divided into two 10-team leagues and further divided into four 5-team divisions. The breakdown for the 1996 cardset season will likely be as follows:

Connie Mack League
Rogers Hornsby Division:
Atlanta (AT), California (CA), Chicago (CH), Milwaukee (MI), Seattle (SE)
Joe McCarthy Division:
Kansas City (KC), Minnesota (MN), Montreal (MO), New York Mets (NM), Oakland (OA)

John McGraw League
Bucky Harris Division:
Houston (HO), Philadelphia (PH), San Diego (SD), San Francisco (SF), Washington {Texas Rangers} (WA)
Branch Rickey Division:
Baltimore (BA), Los Angeles (LA), New York Yankees (NY), St. Louis (ST), Toronto (TO)

Membership Dues

Each manager must pay dues of $15.00. Those wishing a hardcopy of the newsletter as published on the web site must remit an additional $20.00 per season. Dues must be paid upon entering the league or by December 1 each year. Annual dues are non-refundable. This fee goes towards defraying the operating expenses of the league. If these dues are not paid on time the commissioner has the right to impose a late fee on the offending member or other penalties as deemed appropriate. Anyone serving office for the MBL will be exempt from paying dues. The time and money spent far exceed the money he saves. The annual league dues do not cover the cost of the baseball game used or the seasonal cardset.

The Commissioner has total authority to spend league monies as he sees fit.

League Communications

Each active manager in the MBL must have a computer, a modem, and an active account with at least one internet service provider. Effective 1 March 1997, the league's traditional link to CompuServe becomes null and void.

Player Control

Each team may control a maximum of 35 players at any time during the year.

The Winter Roster
Each team may have 35 controlled players, carded or uncarded, on its Winter Roster comprising an unlimited salary.

While Diamond Dreams designates players to be placed on specific real-life rosters, the MBL will place individual players on the roster on which they ended the season. A franchise retains rights to only those rookies still with their major-league equivalent at the time the Winter rookie list is published. To retain rights regardless of real-life trades, the rookie must be protected on the 35-man roster before the trade.

Example: Jeff Granger is a newly carded Royal rookie. He is traded in real-life in December to the Pirates. Unless Granger was on the MBL Royals' 35-man roster at the time of the trade, he enters the MBL draft pool as a Pirate. If Granger is traded to the real-life equivalent of another MBL franchise, that MBL team gains his rights unless, again, the MBL Royals had already protected him on their 35-man roster.

Once the MBL rookie list is ready, each franchise will be granted all their unprotected rookies that have not been traded by their real-life equivalent. Each franchise will then decide which to keep and must protect them at that time on their 35-man roster. In addition to cutting to 35 men, the manager must cut to a salary not greater than that manager's bank account. Unclaimed rookies and any released carded players will then go into the Free Agent pool for the subsequent draft. Uncarded players pass out of the league.

The Active Roster
At the end of the Free Agent Draft each team must again cut down to 35 players.

The Playing Roster
For each month during the season except the last month the team must designate a Playing Roster of 25 players. No roster movement of any kind may occur during the reporting period, unless a player is removed from or placed on the Disabled List or traded. If a series during which a player is removed or placed on the Disabled List is played by mail, these changes must be listed with the instructions.

In last month of the season as defined by the Commissioner, the Playing Roster expands to 35 players and thus there are no player moves needed that month.

Injuries

The MBL plays with the Diamond Dreams Option of Injuries ON. Because of the set up of the schedule, it is entirely possible for injuries to occur in an highly illogical manner. Because games need not be played in the order the schedule dictates, injuries may cause players to miss games in which they have already participated and vice versa. In all cases, the League is concerned with one thing only: that a player miss injury games in the most logical method possible and that every effort be made to have these games missed occur as soon as possible. While Diamond Dreams noted injuries in days, the MBL ALWAYS determines injury time in games missed. Ultimately, a player should miss injury games as naturally as possible. Teams may never pre-date an injury into games which have not been played; injuries must always be taken in games occurring later in the schedule.

Example: Philadelphia is playing series #2 in April. They have already finished series #3 in April, but haven't yet played series #1. During series #2, the software notes Denny Neagle is injured for 12 days (12 games in MBL parlance, i.e. 2 starts). Those 12 games theoretically involved some games in series #3, which has already been played and in which Neagle took his normal turn. Thus, those games to be lost are delayed until series #4, skipping the series already played. Neagle's games missed couldn't be missed in series #1 since that chronologically already would have occurred.

Batters
Injuries are generated off their hitting cards and occur randomly; there is no limit to the number of games a batter may miss.

Pitchers
Injuries are generated off their pitching cards and occur randomly except that once a pitcher reaches the maximum number of games injured that he actually missed, he may no longer be injured during the year, including any play-off games. The maximum number of games a pitcher may be injured is noted in this table.

Injury RatingABCDEF
Max Games Missed51015254080

If a pitcher who has met his maximum games missed limit is injured during an appearance, he avoids long-term injury but nevertheless must be immediately removed from the game.

The Disabled List
Any injured player may be placed on the team's Disabled List at any time. The player must miss at least 15 days once placed on the list. Any number of players may be placed on the list. Any player who is eligible to come off the Disabled List may do so at any time, even during the middle of a series. If playing a series by mail, be specific in your instructions about any roster moves of this kind.

Minor League Rosters
Each team, as well as controlling their playing roster, has claiming rights to every player in the Real Life counterpart team's minor league system. When (if) those players ever receive a card with that Real Life team, the league team controls them. If a minor league player from the real-life team is traded, the League team loses control of that player unless the League team has already protected that player on his Active roster as a card-less rookie.

Any minor league players acquired in trade by the Real-life team who have never had a card become part of the Real-life's minor league system.

Team Salary Limit

In an effort to control the ever-spiraling volume of talent in the league, the league has adopted a Team Salary Limit. The team salary will be paid from that team's bank account when the 35-man roster is submitted immediately following the Free Agent draft. The minimum team salary is $32M.

Player Value Ratings/Salary Before each new year, every player receiving a card in the past four years is assigned a Value, determined by the Approximate Value Formula listed in the Baseball Abstract, written by Bill James (note that the MBL has slightly modified the formula to accommodate its needs). This value is used to determine the salary of a player. A player's value will be based on his last four years of statistics. A player's current value will be weighted as follows: 50% for the current year, 25% for the previous year, 15% for two years ago, and 10% for three years ago. The player's salary is then determined by multiplying the player's point value by $250,000 and adding any Free-Agent bonus monies as explained later.

The minimum salary for any player is 100K.

Trades

All trades made between teams can involve players, draft picks or money. Any combination of the three which is acceptable to the two managers is acceptable to the league. The trade must be reported to the Trade Reporter by only one of the managers to be effective. If the Trade Reporter is involved in the trade, the trade must be reported to the Commissioner. Player-to-be-named later deals are only allowed if the player to be named is named at the time of the deal.

No trades which involve loaning of players is allowed. If, at any time, a trade is deemed (even after the fact) to have been a loan of a player, those managers involved will be suspended and fined at the discretion of the Commissioner.

After the season's start, any trades made involving players need not pay attention to salaries as their salaries have already been paid.

All trades are effective immediately after being consummated; they are not affected by the limitation on Roster moves (see the Playing Roster).

There is no trading allowed between September 1st and the end of the season. Any trades made after this deadline take effect at the start of the offseason. Trading is allowed at all other times.

The league reserves the right to cancel any trade it deems is made specifically to avoid or ignore such concepts as Team Salary Limit and Roster Size. The league may cancel any other trade viewed as an effort to circument rules.

Waivers

After receiving the email message announcing the players on the Waiver List, managers may claim those players off the List. The priority order in which teams may claim a player is the inverse order of their won-lost percentage as of the most current standings report issued by the League Statistician. The Waiver List consists of all players cut at the beginning of the season (when rosters are frozen at 35). This priority order is in effect only for 72 hours after the posting of the message. After this 72-hour period ends, any team may claim any player simply by notifying the Trade Reporter (i.e., it is assumed that all lower teams have passed on a player). All such claims may only be made until midnight eastern time 7 days after the original posting of the list. Thereafter, the list is frozen until a new list is sent.

Claiming is done on a team-by-team basis, one claim per team per round in order until all teams have claimed all the players they desire. When submitting multiple claims, teams must specify, in order, the relative importance of each would-be selectee. Where none is specified, the Trade Reporter will assume they are listed in order of significance, most-to-least.

Waiver claims cost the player's pro-rated annual salary.

All waiver claims take effect as of the first reporting period following the claim.

There will be no waiver claims allowed from the final month of the real baseball season until the first issue of the HPP is published during the next MBL season.

The first issue of the Waiver List every year will contain every carded player not currently on an MBL roster.

Playing the Games

It is the Molson Baseball League philosophy that the home manager is ultimately responsible for insuring the games and series are played. The rules below place all the responsibility on the home manager and empower him to play the games using the auto manager from the road team if necessary. In that spirit, there will never be an acceptable excuse for not getting the games played on time. This should always be kept in the back of your mind when the deadlines approach. If you are the home manager and you have not played the games by the deadlines, it is always your responsibility.

As a matter of courtesy to fellow managers, if you are going to be late sending an automanager to your opponent for whatever reason, it is your responsibility to notify the opposing manager and the Commissioner as soon as possible. Inoperable electronics equipment will not be considered a reasonable excuse for failure to notify of anticipated tardiness. If your modem is broken, use the phone.

Grass/Turf
All teams must use grass or turf as appropriate for their actual real-life home park.

Injuries
We play with the Injuries Option on.

Pitcher Rest
We play with the Pitcher Rest Option on. Clear all rest between series except when you play them in the exact order they appear in the schedule. Only pitchers who actually appeared in the bullpen are allowed in the bullpen.

Season Schedule

Prior to each season the league office will publish a schedule of games for each team. Each half-month during the season a team will have a number of series to play, home and away. The schedule indicates the order in which the games are theoretically to be played for purposes of pitching rotations. It does not matter which order the series or games are actually played or even if they are played at the same time, but a manager must plan his pitching rotation out for the entire half-month before play. The schedule indicates all off-days.

Doubleheaders will occur as the schedule indicates. For purposes of pitcher rest (both starters and relievers), Doubleheaders are treated as two games being played on the same day.

Playing Games

You may either play your games face-to-face or by mail, but only computer play will be allowed. We promote play in person, as that is the philosophy on which the league was founded. Games may be played at any time, including earlier than the month indicated by the schedule. However, if games are played which are scheduled after September 1, the players used in those games CANNOT be traded by those teams until after the stricture against trading is lifted after the conclusion of the World Series.

The first half of each month's schedule must be played by the 11th of the month. The second half of each month's schedule must be played by the 21st of the month at the latest. The two managers should set firm dates to play the games as early in the month as possible.

Mail Play
Games may be played by e-mail with automanagers. It is the responsibility of the road manager of any series to have an auto-manager already in the hands of the home manager by the 1st/15th of the month. If the automanager is late, the road manager may incur a fine and the home manager may play the series at his leisure with a set of instructions provided by the commissioner or statistician. It is assumed that the league member awaiting road managers will make a reasonable effort to call the visiting team manager and the Commissioner in reference to the tardy manager. Any problems in this area should be referred immediately to the Commissioner. The League Office cannot help in this area unless you let us know immediately when manager is late.

For the late fines mentioned in this section, no fine will be assessed unless the home manager informs the Commissioner.

Generic Computer Managers
Each manager must, by a date announced by the commissioner, have on file at the league office a DD computer manager. This manager must have a valid rotation, two lineups, and all normal strategies chosen. If the manager ever is late with his instructions, the league will empower the home manager to use this computer manager to play his games.

Restrictions on Player Usage

Most players will be limited in their use. It is each manager's responsibility to keep track of how much his players have appeared. Any limited batter exceeding his at-bats or games total will incur his team a fine (see below). After reaching his maximum appearances, a batter cannot be used or carried on the active roster.

Designated Hitters
Beginning with the 1995 set, the league will adopt a limited DH rule. Franchise by franchise, each team must declare whether they are using the DH. The home team's rules will apply in series between DH and non-DH franchises. The league will publish a list of DH-using franchises prior to the start of the year.

Once a franchise is designated one way or the other, it may not change until it is operated by a new owner.

Batters
Batters who had 450+ at-bats are limited by the actual number of games in which they appeared. Batters who had 450 at-bats or less are limited to their actual number of at-bats.

Batters who have a batting average less than .216 and whose combined slugging percentage and OBP is less than .601 are unlimited in their use.

Pitchers
All pitchers will be limited to their actual appearances in a manner as follows:

Some pitchers are termed swing men. Any pitcher whose real-life starts divided by appearances falls between .60 and .40 shall be deemed a swing man. For swing men ONLY, relief appearances can be traded for starts at a 4:1 ratio. Starts CANNOT, however, be traded for additional appearances. It is up to each manager, prior to the start of the season, to notify the league office which pitchers are being so designated.

Pitchers with an ERA above 5.90 are unlimited in their usage, pending only normal time missed due to injury or pitchers rest requirements, but not to exceed 90 games or 40 starts.

The Don McMahon Rule Pitchers with a pinch hitting rating may pinch hit only up to five (5) pinch hit at-bats. Of course, if they would qualify as an unlimited batter they would be an unlimited pinch-hitter.

Computer Set Up

The league will provide an extract-able archive which you will install or your computer with the league organization and files. THIS IS THE ORGANIZATION WHICH SHALL BE USED; NO OTHER IS ALLOWED. PLEASE DO NOT TRY TO SET UP YOUR OWN ORGANIZATION. If your hard disk crashes, for instance, and you need to re-install, send an email to the Commissioner for a new version of the league archive.

Naming Series
The schedule handed out prior to the season will include the name for each series that should be used.

Statistics
The home manager should email the road manager all the .STS, .SCO, and .LST files for the series. The .STS file must also be sent to the League Statistician.

Due Dates
By the 15th/Last day of the month of the month the home manager must send the stats to the statistician and the game results to the road manager. If these stats sent to the statistician are not transmitted by the 15th/Last day of the month the manager will receive no money for the series.

Rookies

All players getting a card for the first time on a managers real life counterpart are offered to him. That manager may keep as many of these rookies as he wants but must pay a development fee of $150,000 in addition to paying the salary when the team salary is paid. In addition, each franchise is charged a draft pick for each rookie retained as outlined below. Rookies not protected go into the free agent draft and are available to be drafted by any team, including the original team.

In addition to the developmental fee, each rookie protected by a franchise costs the team its highest slotted draft pick. Protecting three rookies means that franchise's slot in the draft grid is filled for the first three rounds, six rookies-the first six rounds, etc. Any picks acquired through trade cannot be used to protect rookies until a team's own picks are exhausted.

If a team trades one of its draft choices, it cannot use later picks to protect rookies. Hence, any team trading its first round selection cannot protect any rookies.

Free Agent Draft

At each Winter Meeting there is a draft of all carded free agent players by the teams in the league. A free agent is either someone who has never before gotten a card in the MBL or a player who has received a card in the past, but is not controlled by the MBL team, or a true Free Agent.

The free agent draft proceeds as follows:

  • Step 1: At the end of every season, the Waiver List is purged of all players not getting cards.
  • Step 2: The remaining people on the Waiver List form the beginning of each year's Free Agent pool.
  • Step 3: Non-protected rookies from MBL teams and all rookies from non-MBL major league franchises are added to the draft pool.
  • Step 4: The Free Agent Draft is conducted at the Winter Meeting or at a time set by the Commissioner. The draft lasts ten rounds. Once a team passes in a given round, their subsequent picks are cancelled. They may still trade for another team's selection in a later round.
  • Step 5: If any MBL team rookies remain unselected after the draft is over, they are offered back to their original team without the development fee being charged. As with other players, a team must fit any reclaimed rookies on its 35-man roster.
  • Step 6: Teams now cut to 35 players and are charged the sum of their players' salaries. All released players join any remaining players in the Free Agent pool, together forming the new season's Waiver Pool. The first Waiver claims occur after the first month's newsletter is published.

League $$$$

The league uses fantasy money as a means of keeping track of a team's timeliness and allowing the payment of team salaries. The Trade Reporter will maintain a bank account for all teams. The account is funded by money acquired by timely reporting of the series statistics, writing articles, and other activities deemed beneficial to the league by the Commissioner. Fines will be levied for late stats, late instructions and player overuse.

How Teams Gain Money
New managers and franchises are given $6.5 million times the number of months they were not active managers in the current or preceding season, whichever is appropriate. This will be counted off in the current season if they enter in the middle of the year, and as the preceding season if they enter in the off-season. These funds are to allow them to participate in the Free Agent Draft and pay their team payroll.

For each period's series reported to the statistician on-time (i.e., by the 15th/end of month), the home team receives $3.25M. The maximum amount of money a team could earn in a season through this method would be $3.25M times 12=$39M.

Each owner is encouraged to write articles for the HPP/website. Owners will be credited with $750,000 for each article of reasonable length written during the season's six months.

How Teams Lose Money
Salary
Before the start of the season, each manager must pay his team's salary. The total figure will be provided by the league office.

Fines
Managers will be fined according to the following schedule for lateness and player overuse. All fines are levied by the Commissioner. In the case of progressive penalties, each incident of overuse will be fined at the maximum rate allowable by the total offence.

Players limited in at-bats
Amount of Overuse
(In At Bats)
Amount of Fine
(Per At Bat)
0-5$50,000
6-10$100,000
11-up$150,000

Players limited in games
OveruseAmount of Fine
Batter's games$300,000
Pitcher's starts$500,000
Pitcher relief appearances$250,000

In addition, the Commissioner is empowered to fine league members for late automanagers, statistics, or other items at his discretion.

Bank Accounts
Any money earned is the property of the manager of the team, not the team itself. So if the manager of a team switches to manage another team he takes any money he earned to that other team. If a manager quits the league, the money he earned vanishes. Any negative balance accrued by a manager due to fines carries with him to his new team as well. If a manager quits, and the balance of that team is negative, all fines are negated and the balance of the team reverts to an amount designated by the statistician. If at any time a team's bank account dips below $0, the manager is suspended.

World Series Playoffs

In each league the two division winners qualify for the play-offs. These two teams play a best-of-seven series to determine the League Champion. The home team advantage goes to the team finishing with the best record. The World Series will be a best-of-seven series between the Connie Mack and John McGraw league champions. The team receiving the home field advantage will alternate from year to year between the divisions, beginning in 1990 with the McGraw league.

Post-Season Rosters The Playing roster for any post-season play is 25 players. Every one of those 25 must have appeared for the team in at least 1 game during the season prior to September. Players who are on the disabled list as the play-offs begin may be activated during the post season as soon as their injury expires. The playoffs begin two days after the conclusion of the regular season.

Play-off Player Usage
The player use limitations which apply in each postseason series are:

  • Batters: Those who are limited to 300 or less at-bats during the season are limited to (their at-bat totals times .05) at-bats. All others are unlimited.
  • Pitchers: The maximum number of starts is equal to their Real Life starts divided by 10 (rounded down). The maximum number of appearances is set at their Real Life appearances divided by 10 (rounded off normally).
  • At-bats accrued by limited players which are used to replace an injured regular do not count towards at-bat limitations.
There will be 2 days off between the last day of the longest play-off and the beginning of the World Series. There is 1 off day between games 2 & 3 and games 5 & 6 of each seven-game series.

Any injuries occurring during the season carry over into the play-offs. Any injuries occurring during the play-offs or World Series are treated normally. If one division's championship series is longer than the others, the games played in the longer series shall be counted as games played in the shorter series for injury length determination.

All Star Game

At the midpoint of the season, all-star teams for each league will be chosen and an all-star game will be played between these two teams. The May stat report will contain an all-star ballot. All members in one league vote for their league's team.