HWF Roleplaying Guide...
BORROWED FROM THE ICWC
How to stay ahead of the pack
by ICWC RP Guru
Here are a few important rules to live by if
you want to be a successful roleplayer a great organization. As
the writer of this article, these are the rules I follow myself,
and I feel, as many of you told me(it's really appreciated), that
I'm an accomplished roleplayer. Well, I hope you take my advice,
and if you don't... too bad for you. Hey, it won't hurt ya to
read on...
Rule 1: Be original.
This is, and by far, the most important point
you must acheive. Too many e-wrestlers look and think alike those
days. There are, in my opinion, way too much Steve Austin and
Undertaker look-alikes. I have nothing wrong with that, as
characters can share some points with real wrestlers, but the key
to be original is to find something that will make your character
UNIQUE. He must have something in his way of reacting, in his
gimmick, that will set him apart from the pack. This applies not
only in the character, but in the way he talks, acts, dresses,
etc... Try to find some cool quotes that only your guy will say.
No matter if your wrestler is inspired from a real one or if he's
purely created, make sure he does have that touch of originality,
something that only him will have, that will make him special.
Rule 2: Be honest.
Too many people want their guys to be perfect,
almost like they were invincible demigods. The problem is those
people never want to admit they can have flaws. The truth is,
nobody's perfect, even though everybody would want to be. This is
one way to be original and unique, as well. You must look at your
characters' personalities from both sides. Of course, a
wrestler's weakness can be used against him, but the simple fact
you do admit your weaknesses also gives you an extra push with
the fed head, as that's the essence of roleplaying. Don't fear to
admit your character's flaws, because it will make him only more
interesting and it will also highlight his strengths.
A few other tips
- Put important words in bold, italic, or color(don't abuse
the color, though);
- Speaking of colors, red, for example, is really hard on
the eyes... try white, light gray, yellow... but not red,
blue, or any other color that fades into the background!
Usually, it's better just to stick to plain white...
writing in color isn't really considered by us a way of
being original... neither is putting the names of who
you're talking to in big letters...
- Don't use huge characters(H1) or capital letters...
Actually, you can use (H1) for an end quote, but please
don't put the whole text in that format... Huge and
capital letters should be used to indicate your character
screams(example: "you're my favorite wrestler...
NOT!!!", here you notice the "NOT!!!" was
the character screaming... if you know about Tom
"Thunder" Cage, then you know using caps all
the time is VERY annoying);
- Hey, "TT" tags aren't too good looking for
interviews... ;
- Imagine how would your wrestler actually talk, and write
it like you see it;
- Try to put some emotion in there(put exclamation points
and the like... a bad example would be: "Hey. You're
one big piece of trash. I'll kick your ass." That
sounded like the guy actually read the sentence on a
piece of paper... not very life-like);
- Try to be innovative, and start trends;
I know that's a lot of stuff and regulations,
but many of those things come naturally, while others just help
make your RPs better.
"First of all, let us discuss what a
roleplay is. A roleplay is NOT just an interview or a flash. In a
roleplay, you take on a ROLE! Just like in a play. Every flash or
interview is not a roleplay. If you aren't playing a role that
stays consistent throughout that wrestler's career, then you are
not roleplaying. You are flashing or you are just interviewing.
They aren't the same. True, a wrestler can change their
"gimmick." But even then, he must stay consistent
within whatever new role he is playing to be considered a true
roleplay.For example, a wrestler who is one time outspoken and
another time very withdrawn is not truly a proper roleplay --
unless inconsistency is part of his role.
For example, if you were to go to the
Fredricksburg Civil War battle site, you would see people hired
by the park who are playing roles as Civil War soldiers. You can
sit down with them and talk to them and they will respondto you
just as a real CW soldier would if they were back in the 1860s.
Their roles include a fake name, a fakeplace of residence, etc.
They play it to the hilt. And they stay very consistent within
their roles. They don't saythey came from Indiana and then the
next sentence say they were born in Alabama.
This is why many people are not truly
roleplaying. They don't have any idea of who there characters
are, or elsethey have not fully developed them in their minds. As
a result, too often the so-called roleplays come outcontradictory
or in just one big mishmosh of who knows what and you never
really get agood idea of just whothese characters are.
I personally roleplay people I have known in
the past. It's fun for me to respond to people and situations
according to how I believe they would respond in the given
predicaments they find themselves in. Would theyrun, or would
they fight? Would they laugh, would they cry, would they ..
swear?
I have one wrestler modeled after someone who
did a lot of swearing. I personally hate profanity and never use
it. But if I were to be true to how this person acted, I have to
place profanity in their roleplays. It is part of their personna.
Part of their character. Could I get around it? Not if I wanted
to capture the essence of that person.
For example, if you were to roleplay Richard
Nixon, could you roleplay him in a Watergate movie without
swearing? If you did, you wouldn't be capturing the essence of
the man. It would be like roleplaying Madonna as the
girl-next-door.
If I were roleplaying me, I would never swear
or use profanity. But if I am roleplaying a particular person who
used profanity a lot, it wouldn't be true to the role being
played if there wasn't profanity somehow indicated, even if it's
"sh*t" or something like that. It would be like
roleplaying Scott Hall without his toothpick. Or Steve Austin
without him talking about kicking someone's ass."
Great tips on roleplaying
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"Okay... Here are some tips on how to be a
successful roleplayer. These are general, if you have any more
specific questions, mail me with them and I'll try to answer them
for you.
1. SPELLING AND PUNCTUATION. Make sure you
spell all of the words you use right. Go back and double check if
needed, but just try to catch the spelling errors and typos as
you write. Make sure oyu leave spaces between words, so DON'T
write like these examples...
Bad Examples.
(1) "youre dead!ill bete you in the
ring!big dammy!"
(2) "Your dead, I'll beat you in the ring
on monday"
In (1), the main problem was it was written by
someone who is obviously illiterate. No capital letters, no
spaces, it was pathetic. That person would NEVER win a match,
unless they were against someone that died and was unable to
roleplay.
In (2), it was good except for two things. They
spelled "Your" wrong, it should've been
"You're" in that use of it. And at the end, there was
no period. It's still possible to win like that... But you better
have some good stuff in there if you spell your words wrong
frequently.
2. DON'T MAKE YOUR WRESTLER SOUND LIKE A KID.
If your wrestler sounds like a 13 year old, he'll have as much of
a chance of winning as a 13 year old. Watch the WWF or WCW
sometime, the wrestlers don't swear and if they do, it's edited
out. Also, how many 25 year old wrestlers say "pussy"
or "dick?" Not too many.
Bad Examples.
(1) "Hey shitface pussy breath!"
That just sounded stupid. It, quite frankly,
sucked. Grown ups don't talk like that, so your wrestlers
shouldn't either. If it was up to me, I'd probably kick someone
like that out of the fed for being a moron.
3. DON'T TALK LIKE A SMART. If you watch the
WWF or WCW, have you EVER heard them say "jobber" or
"JTTS?" In all my years, I have never heard that come
from a wrestler, announcer, or commentators mouth.
Bad Examples.
(1) "I'm going to kick your ass, you
jobber!"
He insulted someone by calling them a
"jobber," a word that wrestlers shouldn't know and have
no business saying. I don't do that, some others do, but I
wouldn't reccomend it. It's not as important as that spelling
thing or sounding like a kid thing, but it could make your
roleplays sound better.
4. WRITE IN PARAGRAPHS. Don't jumble everything
together in one big 5K paragraph. It's a little bit harder to
read and doesn't look very good. Write in mulitple paragraphs, it
will definately help you out.
Bad Examples.
(1) Bad Roleplayer Man: Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah blah blah blah blah. Blah blah blah blah
blah blah. Blah blah
Everything was jumbled together and it was all
crammed. It's easier to read if you write in paragraphs and it
looks much better.
5. DON'T PUSH THE LENGTH. Don't feel like you
need to write an 11K roleplay every time. It will get boring for
you and the reader and it will be obvious that you were just
trying to get it to be really long. Just make your roleplays
interesting and make sure they have quality, that's more
important. But don't write 1K flashes either, because those are
about 3 sentences and you can't get anything good done in three
sentences. The average flash is about 3-5K with good quality.
Don't make 11K or 1K flashes that are boring or pointless, it's
just a waste of time. If you write the flash and it ends up to be
11K in the end, then it's okay because you weren't just trying to
make it really long.
6. BE DESCRIPTIVE. Describe what your wrestler
is wearing, how he is acting, what he is doing. Be very
descriptive so the reader can picture it in their head.
Good Examples.
(1) ["Idolizer" Trace Michaels sits
back on a black chair, reclining. He's wearing all green and red
today. Some of the clothes he's featuring are a green t-shirt
that says "Moo Krew" on it, green sweat pants with a
red bandanna tied loosely around the left knee, and a red
bandanna on his head, covering his long blonde hair. He looks
towards the camera, stares at it for a second, then begins
speaking.]
I told what he was wearing, where he was, and
what he was looking at. So the reader knows that he's sitting in
a chair and can picture it in their head. You don't have to be
THAT descriptive, but at least give the reader an idea of what's
going on.
7. DON'T BEG TO WIN. This has nothing to do
with roleplaing, but... Don't e-mail the President of the league
begging to win a match because it would really help you out and
you need a win. It just gets the President mad at they will, most
likely, job you in that match just because you asked to win.
Instead of spending your time begging, write a good roleplay,
you'll be more likely to win that way.
Bad Examples.
(1) Please let me win, it could really help my
wrestler out and give him the push I need.
That's just obvious that your begging and it
means the same as "Please let me win! I don't want to
lose!" It's just pointless and will get you obsolutely
nowhere.
8. DON'T USE ENDLESS PERIODS
Don't use a ton of ..........ing just to make
your RP longer.
Bad Examples.
(1)
I......................am...........................coming..............................................for.........................you.
Five words that took up two lines and looked
really stupid. I always use 3 periods when indicating a
pause."
"Did you ever notice how many guys today
use the word, "f*ck"? It's just a common word now. They
don't bother to put in a [BLEEP], they don't make any big deal at
all. One question... how do we know when your character is really
mad? Swearing has become too common in roleplays, and has lost
its effectiveness whenwrestlers let themselves "slip"
in anger.
Don't get me wrong, words like ass, bitch, and
bastard are fine. No bleeps, nothing. But when you step into the
range of the f*cks and shits and sexual references, try to use
some control. Ask yourself, "If this were a real federation,
would my promoter FIRE me over this interview?" Yes, I
believe so. The fact of the matter is, you do NOT need swearing
in roleplays to get heat. You could put an assorted [BLEEP] in an
interview which is much much more effective than the actual word.
At least it keeps the opponent guessing as to what you called
them.:)
Just the plain fact is, a page of swearing is
not a good roleplay. Not even a fairly good roleplay. Just
control the mouth. It isn't appreciated.
Making your roleplays more
beautiful
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"What we look for is great roleplays, and
with html tags, is more temping to put more push to someone that
uses tags. So you better learn..."
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