![]() The Poke'mon in your deck will fight the Poke'mon in your opponents deck, and the first player to run out of poke'mon loses. Each player will have a "winner" and a "loser" pile. After every fight, you'll put your Poke'mon in one of your piles. Your deck will consist of nothing but Poke'mon! No trainer cards and no energy cards. You will use 48 basic Poke'mon, (with no more than 4 of any one card), 8 Stage I Poke'mon that evolve from basic Poke'mon in your deck, and 4 Stage II Poke'mon that evolve from Stage I in your deck. After you have built your deck, Shuffle it and get ready to play. |
How To Play #1 So How Do Your Poke'mon Fight? Both players flip over the top card of their decks. You are now looking at two Poke'mon cards. Compare the two Poke'mon step-by-step to figure out whether they go in the winner or loser pile. #2 Check for Weakness Does either Poke'mon have weakness to the other? If so, the one with weakness is immediately knocked out. Put knocked out Poke'mon in that player's loser pile. If the ![]() #3 Check For Resistance Does either Poke'mon have resistance to the other? If so, the one with resistance wins and knocks out the other Poke'mon. If they both have resistance to each other, neither Poke'mon is knocked out. They stay and fight. #4 First-turn Poke'mon Attacks If both Poke'mon are still around after checking Weakness and Resistance, it's now time to attack! Flip a coin to see who goes first. You'll play through two turns with each Poke'mon. On your first turn, you use your Poke'mons first attack. Look at your Poke'mons first attack, or its Poke'mon power, if it has one. If that attack does damage, put damage counters on the damaged Poke'mon. If you have a Poke'mon that does more damage if it has more energy attached, you only get to do the base damage. ![]() After each player's turn, check to see if any Poke'mon are knocked out. If a Poke'mon is knocked out, put it in the loser pile. Winning Poke'mon go in the winner pile, and you start again by flipping over the next Poke'mon from your deck. #6 Second-turn Poke'mon Attacks If both Poke'mon are around after the first turn, you are ready for a second turn. You can either use your Poke'mons first attack again, or you can choose to use its second attack. If your Poke'mon only has one attack, then use it again. #7 Put Your Poke'mon Into The Piles If your Poke'mon is still in play after both player's two turns, it wins! It goes into your winner pile. If both Poke'mon are still in play, they both go to their owner's winner piles. Then you and your opponent each flip over the next cards from your deck and start again at step one. What If I Run Out Of Cards? |
Evolved Poke'mon If a Stage I or Stage II Poke'mon comes up, check your winner and loser piles to see if Basic Poke'mon or Stage I Poke'mon that it would normally evolve from has come up. If it has, then your Poke'mon goes ahead and fights. But if the Poke'mon it would evolve from has not come up yet, then you will have 2 choices that you can make. ![]() #1 You can put it in your loser pile and flip over a new Poke'mon to fight. If you do that , your opponent keeps the same Poke'mon. #2 If you want to put the Poke'mon back in your deck instead, you can pay its retreat cost. You don't have energy, so put that many cards from the top of the deck into your loser pile. Then put put your retreating Poke'mon back into your deck, shuffle, and turn over another Poke'mon to fight for you. If you get the same Poke'mon or another Stage I or Stage II Poke'mon that can't fight yet, you have to make the choice again. You can't retreat for any other reason, even if you want to.
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