BUNGEE MATCH
by: David Barnes
852 Continental Ct. Apt. 3
Vandalia, OH 45377-1239

DESCRIPTION: This is a cage-type match which takes place on a platform suspended 250 feet in the air, surrounded by an enclosed steel cage. A leather strap secured to a 175 foot bungee cord is tied around each of the wrestler's waists. Only one exit is located on the cage, and should you be unfortunate enough to go out that door, it's a long drop. The object is to send your opponent out of the cage and take the "bungee jump," or to pin him on the platform.

RULES:

  1. No managers, ringside allies, or valets.
  2. INTO THE ROPES, INTO THE TURNBUCKLE, and DEATHJUMP become INTO THE CAGE-3.
  3. If the (c) or (ch) is rolled, ignore it and use
    the stated move.
  4. Pinfalls are made BY FINISHER ONLY. If PIN is rolled, substitute "down-3."
  5. Use CAGE ratings to determine pinfalls.
  6. If OUT OF THE RING is rolled, roll 2d8 and refer to the BUNGEE CHART.
  7. If a wrestler does go out the door, he must safely bounce back up before his opponent is declared the winner.

BUNGEE CHART

ROLLRESULT
2-4You pick up your opponent in a press-slam position, but before you can throw him out the door, he recovers and wraps his arm the steel bar, preventing him from falling. You pull him back in so you can deliver more punishment. ROLL ON LEVEL 3 OFFENSE.
5-7You and your opponent begin shoving each other near the exit. One of your opponent's shoves sends you stumbling backwards near the door, where you lose your footing and fall out. You fall 175 ft. and bounce back up. YOUR OPPONENT IS DECLARED THE WINNER.
8You attempt to push your opponent out the door, but you don't notice him wrapping your bungee cord around his wrist. As he falls, he yanks your cord, pulling you out with him. You both fall out and bounce back. REFEREE RULES THE MATCH A DRAW.
9You grab your opponent for a body slam and walk over to the door, where you toss him out. He falls and bounces back. REFEREE DECLARES YOU THE WINNER.
10 You attempt to push your opponent out the door, but he quickly recovers just before goin out the door and rakes your eyes. OPPONENT TAKES OVER ON LEVEL 2 OFFENSE.
11-13While your back is turned to the exit, your opponent charges at you in hopes of pushing you out of the cage, but you alertly side-step him. His momentum carries him out the door, but he manages to grab hold of a steel bar and pull himself back in. You move in for the kill. ROLL ON LEVEL 3 OFFENSE.
14-16You Irish-whip your opponet out of the door, and he falls the 175 feet. Roll both d8's. If the result is doubles, the bungee cord breaks, the opponent falls to the ground and is injured for 5d8 cards, and the referee declares the match a "no-contest." If any other result is rolled, he bounces back, and the referee declares you the winner of the match.