TEAR GAS MATCH
by: David Barnes
852 Continental Ct. Apt. 3
Vandalia, OH 45377-1239
DESCRIPTION: An enclosed plexiglas cage surrounds the ring. Throughout the entire match, tear gas is pumped into the cage as the wrestlers/teams fight inside the cage. The object of the match is to stay in the cage longer than your opponent. The match is designed to test a wrestler's/team's endurance to the unusual situation they've been put into. (For the fan's safety, it's recommended that this match take place in an outdoor arena, or at least have a ventilation shaft pumping the gas out of the arena roof, if the match is held indoors.)
RULES:
- Use CAGE rate to determine pinfalls.
- OUT OF THE RING becomes FACE INTO PLEXIGLAS-3.
- Ignore (lv) option, use down-3 when necessary.
- After every 25 moves, increase the defensive wrestler's defense by 1 level. (dazed-1 becomes hurt-2, hurt-2 becomes down-3, down-3 becomes PIN rate.); all combatants' CAGE rate increases by 3; their Ring, Ropes, Turnbuckle, and Deathjump rates go down one level (A becomes B, B becomes C, C remains C since there is nothing worse); and their power and agility rates decrease by one (-4 becomes -3, 0 becomes +1, up to 5).
- After each successful pinfall, both wrestlers/teams roll both dice. If the result is doubles, that wrestler can no longer withstand the gas and leaves the cage, thereby losing the match. In a tag team match, if one member leaves the cage, his team loses the match. If a member of each team leave the cage in a tag match and a member from each team remain, the match is declared a draw.