WARNING!!!! Contents on this page my be offensive to some, nothing on this page is intended by me to offend you. Read at your own risk!
Never share a foxhole with anyone braver than you are.
No battle plan ever survives contact with the enemy.
Friendly fire ain't.
The most dangerous thing in the combat zone is an officer with a map.
The problem with taking the easy way out is that the enemy has already mined it.
The buddy system is essential to your survival, it gives the enemy somebody else to shoot at.
If you are forward of your possition, the artillery will fall short.
Incoming fire has right of way.
If your advance is going well, you are walking into an ambush.
The quartermaster has two sizes:too large and too small.
If you really need an officer in a hurry, take a nap.
The only time suppresive fire works is when it is used on abandoned positions.
The only thing more accurate than incoming enemy fire is incoming friendly fire.
Nothing is more pleasing than being shot at by one's enemy without result.
Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws sergeants.
If your sergeant can see you, so can the enemy.
Never worry about the bullet with your name on it. Instead worry about shrapnel addressed to 'occupant'.
All battles are fought at the junction of two or more map sheets...printed at different scales.
All battles are fought uphill.
All battles are fought in the rain.
Logistics is the ball and chain of armoured warfare.
The army with the smartest dress uniform will lose.
What gets you promoted in one rank gets you killed in the next rank.
A good plan today is better than a perfect plan tomorrow
If orders can be misunderstood, they have been.
Tracers work both ways.
If the enemy is in range, so are you.
War is like love, to triumph, you must make contact.
Boldness becomes rarer the higher the rank.
Never reinforce failier. Fialier reinforces itself.
Only 5% of an intelligence report is accurate. The trick of a good commander is to isolate 5%.
Tactics for amateurs. Professionals study logistics.
When a front line soldier overhears two general staff officers conferring, he's fallen back too far.
It isn't necessary to be an idiot to a senior officer, but it sure helps.
No captain can do very wrong who places his ship alongside that of the enemy.
Only numbers can annihilate.
Always know when it's time to get out of dodge.
Alway's know how to get out of dodge.
Your weapon was made by the lowest bidder.
Priorities are made by officers, not God. There's a difference.
Always honor a threat.
The weight of all your equipment is proportional to the cube of the time you have been carrying it.
Hell hath no fury like a non-combatant.
Fighter pilots make movies. Attack pilots make history.
There are two kinds of Naval vessels: submarines and targets.
A lost battle is one thinks one has lost.
Surprise is an event that takes place in the mind of a commander.
All warfare is based on deception.
A little caution outflanks a large calvary.
No combat ready squad ever passed inspection. No inspection ready squad ever passed combat.
Five second grenade fuses burn down is three seconds.
The enemy diversion you are ignoring is the main attack.
Radios function perfectly until you need fire support.
If you take more than your fair share of objectives, you will have more than your fare share to take.
Professional soldiers are predictable, but the world is full of amateurs.
Parade ground inspections are to combat readiness as mess hall food is to cuisine.
When in doubt, emply the magazine.
Snow is not neutral.
The tank is a monument to inaccuracy of indirect fire.
Diplomacy has rarely been able to gain at the conference table what can not be gained or held on the battlefield.
War is the unfolding of miscalculations.
Perfect is the enemy of good enough.
He who wants to defend everything degends nothing.
If they're shooting at you, it's a high intensity confict.
Artillary adds dignity to what would otherwise be a vulgar brawl.
Never draw fire. It irratates everyone around you.
A sicking chest wound is natures way of telling you to slow down.
At fist you don't succeed, call for artillery.
When that does't work, call for an air strike.
Mine fields are not neutral. They attack both armies.
The claymore mine you set now points at you.
The effective radius of a hand grenade is always greater than the distance you can jump.
The effective radius of a hand grenade is greater than the average grunt can throw it.
Your mortar barrage will put exactly one round on the intended target. That round will be a dud.
The mortar team will always have the correct number of safety pins to prove they armed all the rounds.
To ensure this the mortar team carries extra pins.
There is no such thing as a convenient foxhole.
Odd objects attract fire. You are odd.
More aircraft are incapacitated by a shortage of spare parts than by enemy action.
You are not superman.
If it's stupid but works,it isn't stupid.
Try to look unimportant because the bad guys may be low on ammo.
The important things are always simple.
The simple things are always hard.
The easy way is always mined.
If you are short of everything except the enemy, then you are in combat.
When you have secured the area, don't forget to tell the enemy.
Beer math is:2 beers x 37 men=49 cases.
Body count math is 2 guerrillas + 1 probable + 2pigs=37enemy KIA.
Things that must be together to work usually can't be shipped together.
Anything you do can get you shot-including doing nothing.
Make it tough for the enemy to get in and you can't get out.
When both sides are convinced they are about to lose, they are both right.
You will only remember the claymores when the noise is to close to use them.
Murphy was a grunt.
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