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WELCOME ALL WHO VISIT THIS SITE |
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Civilazation Attributes
Britons Unique unit: Longbowmen Team Bonus:Archery Ranges 20% faster |
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Franks Unique Unit:Throwing Axeman Team Bonus:Knights+2 LOS
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Saracens Unique Unit:Mameluke Team bonus:foot archers+1 attack vs.buildings |
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Market trade cost only 5% |
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Castles cost-25% |
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Transport ships2xHPs,2xCarry capacity |
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Town Centres cost -50% |
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Knights+20% HPs |
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Foot archers+1 range Castle Age+1 Imperial Age(for+2total) |
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Galleys attack 20% faster |
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Farm upgrades free(require mill) |
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Cavalry archers+3 attack vs.buildings |
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Sheperds work 25% faster |
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Goths Unique Unit:Huskarl Team Bonus:Barracks20%faster |
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Teutons Unique Unit:Teutonic Knight Team Bonus:units more resistant to conversion |
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Byzantines Unique Unit:Cataphract Team Bonus: Monks 3x heal speed |
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Infantrycost10%FeudalAge, -15%Castle Age,-25%Imperial Age |
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Monks heal from 2x as far |
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Buildings+10% HPs Dark Age, +20% Feudal Age+30% Castle Age,+40% Imperial Age |
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Infantry+1 Attack vs.buildings |
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Towers garrison2x units,fire2x normal garrison arrows |
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Villagers+5attack vs.wild boar |
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Murder holes free |
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+10 population Imperial Age |
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Camels,Skirmishers,Pikemen cost-25% |
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Farms cost -33% |
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Fire Ships +20% Attack |
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Town Center+2 attack/+5 range |
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Japanese Unique Unit:Samurai Team Bonus:galleys+50%LOS |
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Advance to Imperial Age costs-33% |
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Turks Unique Unit:Janissary Team Bonus:gunpowder units train 20% faster |
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Fishing Ships 2xHPs+2P armour; work rate+5%Dark Age,+10%Feudal Age +15%Castle Age,+20% Imperial Age |
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Celts Unique Unit:Woad Raider Team Bonus:Siege Workshops20% faster |
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Gunpowder units+50%HP researching gunpowder technologies cost-50% |
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Infantry move 15% faster |
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Gold miners work 15%faster |
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Mill,Lumber camp,Mining Camp cost-50% |
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Lumberjacks work 15% faster |
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Chemistry free |
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Siege Weapons fire 20% faster |
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Infantry attack10%faster Feudal age,15%Castle Age,25% Imperial Age |
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Light cavlry upgrade free |
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Sheep not convereted if in 1 Celts Unit's LOS |
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Vikings Unique Units:Longboat,Berserk Team Bonus:Docks cost-33% |
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Mongols Unique Unit:Mangudai Team Bonus:Scout Cavalry,Light Cavalry+2 LOS |
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Chinese Unique Unit:Cho Ko Nu Team Bonus: Farms+45 food |
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Warships cost-20% |
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Start+3 Villagers but-150 food |
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Infantry+10%HPs Feudal age,+15% Castle age,+20%Imperial age |
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Cavalry Archers fire20%faster |
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Technologies cost-10% Feudel Age,-15% Castle Age,-20% Imperial Age |
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Wheelbarrow,Hand Cart free |
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Light cavalry+30%HPs |
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Hunters work50%faster |
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Town Centers support 10 population |
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the rest of this page is still under construction |
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Persians Unique Unit:War Elephant Team Bonus:Knights+2attack vs.archers |
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Demolition Ships+50%HPs |
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Start+50wood,food |
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Town center,Dock2xHPs;work rate+10%Feudal age,+15%Castle age;+20%Imperial age |
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