Appalachian GSC Patches

TENNESSEE HISTORY

Tennessee Girl Scouts can now learn about the history of their state and earn a patch at the same time….

The Tennessee State Museum Foundation is sponsoring a "Tennessee History" patch program to foster the study and knowledge of Tennessee history.

To earn the patch, girls will be required to visit the Tennessee State Museum in downtown Nashville and do various other activities.

 

Some of these activities include:

-Make a list of historic sites in your neighborhood and plan a tour of one of them.

-Learn the words to a Tennessee state song.

-Find out when your family first came to Tennessee and where they came from.

-Make a toy, play a game, or learn a dance one of your ancestors might have enjoyed.

-Find out about an important woman in Tennessee history.

-Other possibilities are listed on a flyer available from the Tennessee State Museum.

 

The Museum Foundation has printed a resource guide for leaders providing additional information on the patch requirements, such as short biographies of important women in Tennessee history.

Anyone interested in earning this patch should call a Program Specialist or contact the Museum.

 

The Tennessee State Museum

Polk Cultural Center

505 Deaderick Street

Nashville, TN 37219

(615)741-2692

Contact: Paulette Fox (this contact person may change)

 

Patches are $1.25 (incl shipping) payable to: TSMF (TN State Museum Foundation)

Mail to:

History Patch

TN State Museum

5th and Deaderick

Nashville, TN 37243-1120

A PATCH FOR ALL SEASONS

This patch has 4 sections that together make a circle. The requirements must be completed in the appropriate season.

 

SPRING FEST

Complete 2 of the following requirements for this patch:

1. Help plan and carry out a community beautification program.

2. Help plan a special event for Girl Scout Week or Leaders' Day.

3. Plan an activity with a younger troop and submit an article for the Trailblazer.

4. Be a friend to a Girl Scout camp. Contact one of the Program Specialists for suggestions if needed.

 

SUMMER HAZE

Complete 2 activities. Requirement number 4 should not be confused with requirement 1.

1. Participate in a camping event (resident, day camp, troop, mother/daughter, or troop adventure.)

2. Have a troop event during the summer.

3. Have a troop become pen pals with another troop within our Council's jurisdiction.

4. As a troop, visit a council property for the day (Windy Knob, Sky-Wa-Mo, Wildwood, Big Stone Gap)

 

FALL DAZE

Complete 2 of the activities listed below, including the one with a star beside it.

*1. Have a friend who is not a Girl Scout attend a troop meeting with you.

2. Attend a council-sponsored event during the Fall season.

3. Spread the good news about Girl Scouting by doing one of the following:

a. Draw a poster about Girl Scouting and ask permission to put it in a local business or meeting room

b. Develop a bulletin board on Girl Scouting for your school.

c. Think of a creative way to express the virtues of being a Girl Scout and then carry it out.

2. Adopt a troop one program level younger than yours and assist with bridging activities.

 

WINTER ZEST

Complete 3 of the activities listed below.

1. Attend a council-sponsored , association-sponsored, or service unit-sponsored event during the winter season.

2. Some folks say our mountains are at their loveliest when covered with snow. Draw, paint, or make a collage of the hills nearest your meeting place in their winter wonder.

3. The outdoors in winter can be lots of fun, if you dress properly for the conditions. Find out how to layer your clothes to stay warm. Check with your local Red Cross about hypothermia and how to prevent it.

4. Take a hike when the thermometer drops. Use Safety-Wise and good judgment in planning your walk. Invite another troop to come along.

5. Consult officials in your town or at the power company about ways to avoid frozen water pipes when the temperature drops below zero. Put these tips into action at your house when needed.

6. Find out who benefits from the Juliette Low World Friendship Fund and how to make a contribution on Thinking Day.

A TOUCH OF LOVE: YOUTH AND SENIOR CITIZENS

A patch program to encourage Girl Scouts and Senior Citizens to get to know each other better. Complete 5 activities, including the 2 starred.

1. As a Troop, "adopt" a Senior Citizen.

2. Remember your new friend on a special occasion.

3. Talk with a Senior Citizen and find out what their childhood years were like and what they did as a child.

4. ***Do a service project for or with a Senior Citizen. Ex: pull weeds, now grass, wash windows, rake leaves, clean gutters, etc

5. Visit a nursing home, retirement home , etc, and sing songs or make a craft.

6. Visit a Senior Citizen and have them show you how to make a craft they made during their childhood.

7. Have a Senior Citizen teach your troop an old folk song or folk tale.

8. Visit a Senior Citizen in a hospital.

9. ***Make a scrapbook of times spent with your new friend. You may want to give it to them at the end of the year. Things you should include are: pictures, special things shared, etc.

10. Contact your local Humane Society and see if you can assist in their Pet Therapy Program.

Appalachian Heritage Patch

Purpose: To find out what our region was like in the past by exploring these areas: Regional History, Home Living, Recreation, the Arts, and Industry and Agriculture. To earn this patch, participants must complete the number of requirements specified for their age groups, with at least one requirement in each section.

Brownies: must complete eight requirements

Juniors: must complete ten requirements

Cadettes/Seniors: must complete twelve requirements

 

SECTION I- Regional History

1. Many expressions that are associated with "mountain people" are both descriptive and appropriate in our conversation today. See if you know what is meant by those expressions.

2. Our neighborhoods and communities may have looked quite different in the past. Draw a picture of what you think your area may have looked like 100 years ago. Compare your ideas with pictures from old newspapers and journals.

3. Attend a lecture or presentation about Appalachian life in the past. Or talk to members of the local historical society about your community history.

 

SECTION II- Home Living

4. Think about how your chores at home might be different than those of a girl living in the 1800's. What conveniences would you miss the most? Which would you not miss? Do a household task the same way your ancestors in this time period would have done it.

5. Make a useful household object similar to those used in the past. Add suggestions.

6. Women's fashions are usually a good reflection of the changing roles of women in society. Review a selection of vintage clothing. What changes are evident and what do you think they have to say about women's history in our region?

 

SECTION III- Recreation

7. Make a simple toy similar to one that a girl your age might have played in the past.

8. Learn to play at least 2 traditional Appalachian games for children.

SECTION IV- The Arts

9. Clogging and square dancing were two popular Appalachian dances. Learn some basic steps from one of these types. If possible, attend a performance of professional dancers.

10. Country music was born in Bristol, Tennessee. Listen to some examples of traditional bluegrass, old-time gospel, or folk music. Are any of these same types incorporated into the music of today?

11. Examine and experiment with traditional folk instruments or talk with musicians who perform with them.

12. Many craft items found in the Appalachian home were both functional and decorative. Experiment with a craft using traditional materials, tools, and techniques.

 

SECTION V- Industry and Agriculture

13. Coal mining, agriculture, livestock, and manufacturing were all ways that the early residents of our region made their living. Pick one of these ways and learn about how it affected the lives of those in the past as well as our communities today.

14. The Tennessee Valley Authority (TVA) was a government-sponsored project on the largest scale ever attempted for its time. Find out about the original concept for the TVA project and how it continues to play a major role in our lives today.

15. Look at exhibits of old tools and machinery used by the workers in our communities' histories. How have automation and electronics changed the workplace?

APPALACHIAN SINGERS

To earn the Appalachian Singers patch:

Brownies- must know and be able to sing at least 12 songs from the Appalachian Singers patch booklet including the ones with a star (*)

Juniors- must know and be able to sing at least 16 songs including the ones with a star (*)

Cadettes/Seniors- must know and be able to sing 20 songs including the ones with a star (*)

The Appalachian Singers Booklet and Cassette tape are available from the Council Service Center. When requirements have been met, order the green and gold patch from the Council Shop.

BE AWARE

The Appalachian Council "Be Aware" patch is designed to help girls and adults increase their awareness and acceptance of those with disabilities. This patch gives troops an excellent opportunity to become involved with "In-School Handicapped Groups" in their area.

 

PURPOSE: To become aware of and to gain insight into the special needs and capabilities of disabled individuals.

 

REQUIREMENTS:

Brownies must complete 5 activities including #1, 9, and 10

Juniors must complete 5 activities including #1, 9, and 11

Cadettes/Seniors must complete 8 requirements including # 1, 3, 4, 9, and 11

 

1. Define what the symbol below means; where, why, and when it is used.

 

2. Discover what it is like to have a disability. Do 2 of the following:

 

A. Blindness: While blind-folded, identify three objects chosen by someone else. Pour a glass of water without spills. Practice one outdoor skill. Describe your feelings.

B. Loss of an arm: With the arm you normally use when writing strapped to your side, use your other arm/hand to make a peanut butter sandwich. Try to tie your shoe. Describe your feelings.

C. Hearing disabilities: With ears securely covered so you cannot hear, try to read someone's lips. Get in small groups for at least 15 minutes while they are telling jokes, stories or singing. Describe your feelings.

D. Loss of a leg: With one foot held up or off the floor and the use of a crutch, set a complete table of four, bringing the utensils from "kitchen" to dining area. Describe your feelings.

 

2. Survey three or more public buildings to discover if people with various disabilities could function adequately.

3. Select a disability and adapt 4 games girls your age like to play, so that those with disabilities would not be left out.

4. Learn the sign language alphabet. Find out what you can do to communicate better with the deaf. Learn the Girl Scout Promise in sign language or do the same requirement learning the Braille alphabet.

5. Write or talk to at least 3 employers in your community to find out what types of jobs they have that a person with a disability could hold. Make a list of careers persons with various disabilities could hold.

6. Working with an appropriate organization in your community, find out what you could do to promote hiring the disabled.

7. Find out all you can about cerebral palsy and multiple sclerosis. Do a Service Project approved by one of these organizations.

8. Do a service project in your community to help with the needs of the disabled.

9. Play "Are you like me?" or "I could still." (see below)

10. Invite an "In School Girl Scouting and Boy Scouting" troop or another disabled group to do an activity with your troop.

11. Learn about some famous people with disabilities, such as President Franklin Roosevelt, Juliette Low, Wilma Rudolph, Patricia Neal, Beethoven, Thomas Edison, etc.

 

Suggested Games:

ARE YOU LIKE ME?

Object: To see that those with disabilities are really more like than different from those without, and that no one is exactly like any other one.

Material: Several labels with various disabilities. For example, blind, deaf, in a wheelchair, one arm, etc., but not all, in the group can have a simulated disability.

How to play: If you have the space, it is more fun to move about the room, but this can be done by hand-raising, sitting/standing, etc

The leader calls out certain things and the girls group themselves by answer or category. If someone with a disability could not possibly answer or do it, she should be by herself.

Example: The leader calls out, "If you have brown or brown hair go to the back of the room, blonde or red hair go to the front. Now, if you prefer hot dogs, go to the back, peanut butter and jelly in the middle, hamburgers in the front. Now…."

Suggestions: Set items- hair colour, eye colour, number of brothers/sisters, age, birthday months, grade, school.

Choice items: Food, tv programs, sport, holiday, Girl Scout cookie, singing group, worst chore (Caution: Load your choice items so the disabled could usually pick one. Also, here girls sometimes might make errors that will need to be corrected. For example, deaf people do enjoy live music; blind can enjoy tv; someone in a wheelchair can enjoy sports.)

After the game: Raise thought questions such as: Was anyone with the same person ALL the time? Does this make a difference from everyone else? Was a disabled person ever like you? In what ways are we ALL alike?

 

I COULD STILL

Object: To show there are degrees of disabilities and that, no matter what disability a person might have, we can still find many activities to do with her.

Materials: None

How to play: This could be done as a group, in teams, or by individuals with the winner being the one with the most answers.

Insert various disabilities into the following sentence and see how many answers could complete it: WITH SOMEONE WHO (insert disability) I COULD STILL…..

Suggestions for "common" disabilities to be used along with the more obvious ones: has braces on her teeth, wears glasses, has allergies/hay fever, loses her temper easily, fears the dark or heights, has trouble with math or spelling, can’t sing on key, pigeon-toed.

After the game: Discuss what they discovered and what conclusions they could draw.

BUCKLE UP

The goal of this patch is to encourage people-young and old- to wear their safety belt each time they ride in a car.

Complete 5 of the following requirements including the 3 which are starred (*):

*1. Learn how to use and adjust a safety belt properly.

2. Make up a safety belt game, song, or poem.

3. Hold a safety belt awareness day in your community.

*4. Adhere to program standard #23 of Safety-Wise (each girl should have and wear her own safety belt) while on Girl Scout trips.

5. Find out whether or not your state has a mandatory child-restraint use law.

6. Design and put on a puppet show or play showing the importance of wearing your safety belt.

7. Make a commitment to wear your seat belt every time you ride in a car for a month. Keep a daily record of the times you remember and the times you forget.

8. Make and display (in your meeting place, mall, etc.) posters encouraging others to wear their safety belts.

*9. Watch the film Do You Buckle Up? which can be checked out at the Council Service Center.

CAMP ROUND-UP

To qualify for the Camp Round-Up patch, a troop will complete five of the following requirements by June 15, including the 2 starred (*) requirements.

 

1. Make something that can be worn or used at camp. (Examples: name pins, sit-upons, lanyards, ditty-bag, etc) or assist with a camp promotion presentation.

*2. View the Council camp slide presentation at a troop meeting or other event. (Available on loan free from the Council Service Center) or attend a Council-sponsored outdoor event.

3. Play a game related to camping. For example, have the girls sit in a circle, and give each a name that is something taken to camp such as socks, toothbrush, soap, wash cloth, flashlight, etc. Stand or sit in the center of the circle and tell a made up story about camp, mentioning frequently the words "Sky-Wa-Mo" and the names of the thing that are taken to camp. When "Sky- Wa-Mo" is mentioned, each person claps her hands. When a player doesn't clap in the right place, she must give a forfeit such as a shoe, belt, or tie, which she can redeem after the story. Other examples: boil, water, boil roadside cribbage; Robinson Crusoe; Exploring Planet X; Discover a Little America; Hiking Equipment; and others, all of which can be found in Games for Girl Scouts.

4. Put on a skit with a camping theme, either for each other, for another troop, or for parents.

5. Devote at least one hour to learning the Basic Outdoor Skills. Refer to Brownie Handbook, pp 122-129, and/or the Junior Handbook, pp 111-118.

6. Build a fire and cook something over it.

7. Perform a service project for one of the camps.

*8. At least 20% of the troop is registered for Day/Resident Camp, Community Camping event, or Troop Camping.

9. Recruit at least one non-Girl Scout friend to attend a Girl Scout camp.

DISCOVER SKY-WA-MO

COMPLETE 4 REQUIREMENTS FROM EACH OF THE THREE SECTIONS, INCLUDING THE ONES STARRED.

This patch is designed to be completed at Camp Sky-Wa-Mo, AGS's residence camp.

 

SKY

1. Find a place where you can lay down and see the sky. Watch the clouds move. What do they look like? What kinds of clouds do you see? Sketch one that you like--what is it?

2. At night, learn to find one constellation. Draw a picture of it and know the story behind it, if possible.

3. Learn to estimate the time of day by using sun and shadow. Do you need any tools? When could you use this skill?

4. Learn to identify two birds we have at camp by sight and/or sound. Where do they live, can you find a nest? What do they eat? Do they live here all year?

5. **At morning, afternoon, and evening spend some time being very quiet. Be aware of the sounds and smells that come to you on the wind. Keep lists of your findings for the three times of day and compare them. How are they alike? Different?

7. Find out how people can predict the weather. Observe the weather signs and keep a record of your observations and predictions for 2 days.

7. Every person is born under a sign of the Zodiac. What is your sign? Draw a picture of it. Make something using that design. Learn to find it in the sky as a constellation.

8. Draw the phases of the moon and tell how long it takes to complete the cycle. What phase will the moon be in when you go home?

9. Name 5 kinds of seeds that depend on the wind to get to a place where they can grow. Try to find some of these seeds, mount and label them for exhibit.

 

WATER

1. Find an animal that lives in water. What is it? Observe it at home as long as you can. Do you see any of its food? What does it eat? Would it be a good pet? Why? Why not? Are there lots of these animals at camp?

2. **Walk around camp and find an area where erosion is taking place, due primarily to water. Get permission from your counselor and do something to stop erosion. Share your experience with your unit.

3. Go fishing. What kind of fish do you think you'll catch? What kind of bait will be best? Where does that kind of fish live, in deep water or shallow, around logs and brush or in the open? What time of day is good for fishing?

4. When it rains, make a rain print, by putting a little ink or paint on a paper in a design you like, and put it out in the rain a few seconds or a minute, depending on the rain. The raindrops will splatter the paint and make a new design. How can you use the print?

5. Learn how to make water safe to drink, and know when to take this precaution.

6. Learn how to estimate how fast water is flowing. Make up a game you can play with someone at a creek without getting wet.

7. Find a creek to play in. Be able to tell what things are in the creek. Is it polluted? How? What plants live beside the creek? Be able to identify at least four.

8. Find out what lives in the canoe lake, plants and animals. Make a collage or picture of these things above and below the water. Include things that depend on the lake although they don't live in it.

9. How many different water sources do we have at camp? Are any of them polluted? Why or why not? How can they be cleaned up and/or protected. What can you do?

 

MOUNTAINS

1. **The mountains around us are part of the Appalachian chain. How old are they? How were they made? Take a walk and make a list of things you can see that are probably different now from what they were like when the mountains were formed.

2. Go on an ABC Scavenger Hunt. Find one thing that begins with each letter of the alphabet, or as many as you can. Do not bring the items to your unit, but make a list of them to show your leader.

3. Make a map of one of the units, including tents, shelters, latrines, landmarks, and paths in and out of the unit. Use compass points for orientation if possible.

4. Find an insect home and an animal home. Who lives there? Where do they eat? How long will they live there? How many offspring will they have? Draw a picture of the insect and animal at home for display.

5. There are many different rocks at camp. Find an example of a hard rock and a soft rock. What are their names? How are they alike? Different? What might Indians have used them for? What can you use them for? (What kinds of rocks are they?)

6. Tell of 5 kinds of seeds that may use people or animals (not birds) to get to a place where they can grow. How do they do this? Find these seeds if you can and mount them for exhibit.

7. Know what kinds of birds and animals we have at camp and where they probably live. Go for a walk to a place where wild animals go. Try to find some tracks. Draw pictures of the tracks and share your findings with your troop.

8. What do the birds and animals you learned about in number 7 like to eat in summer? In winter? Do they have plenty of food? What can you do to help the animals in their food gathering? Remember that often NOT doing things can be as necessary as doing!

9. Hike the nature trail, participating in each activity suggested. When you finish, write an evaluation of the trail, telling the things you liked and didn't like, things that were new to you, and a suggestion of something that could be changed in the future to keep the trail new and interesting each year.

DO-DADS ARE GREAT

The "Do-Dads" Program is intended to increase adult male participation within a troop. Do-Dads can be fathers, step-fathers, adopted fathers, close friends, etc. No girl should be left out because of single-parent homes or circumstances preventing her from having a natural father participate. The purpose of this program is to provide quality time for a girl and her "special dad". Girls encouraging their Do-Dad to participate will receive a Do-Dads are GRRR-REAT! patch. It is suggested patches for the girls be purchased with troop funds.

 

Baseball cap: Do-Dads completing the requirements below may receive a Do-Dad baseball cap. The cap is to be presented by the troop at their Court of Awards ceremony.

T-Shirt: Do-Dad t-shirts can also be purchased at the Service Center.

 

Do-Dad requirements include:

1. Do-Dad must register with the troop. (Register as Troop Committee 03)

2. Complete 10 hours of service with the troop. Hours must be completed in a combination of each of the following areas. Must complete at least two (2) hours in each area:

a. One-to-one with daughter

b. Troop

c. Service Unit or Council

 

The following are suggestions of ways to meet requirements:

A. One-to-one with daughter

1. Help her with badgework

2. Work on a service project together

3. Make something

4. Teach her a new skill

5. Go on an outing- just the two of you

B. Troop

1. Be a badge consultant for the troop. (See Girl Scout Badges and Signs for requirements.)

2. Help conduct a troop meeting

3. Help design a troop banner

4. Attend father/daughter activity of troop

5. Go camping with troop or on an outing

C. Service Unit/Council

1. Attend a service unit meeting

2. Attend a service unit or Council event with troop

3. Attend Leader Relaxation Weekend

4. Serve on a committee for service unit or Council event

God Is Everywhere

The Girl Scout Promise emphasizes "duty to God" and the preamble to the Girl Scout Constitution states that "we believe the motivating force in Girl Scouting to be a spiritual one." Through the Girl Scout program we supplement teachings of the home, school, and church. What better place than the Girl Scout troop to start developing a better understanding of the religious beliefs of others.

God is Everywhere is designed to help girls:

-Better understand and respect other people;

-Study and appreciate the religious beliefs of others; and

-Emphasize the spiritual force in Girl Scouting.

 

Troops of all age levels may participate. Each troop determines the how and when based on the interests of girls within their troop. Previous experiences, maturity of girls, skills and interests, time, transportation, and troop goals should be considered.

 

Begin and complete the project at the troop's own pace. Requirements may be re-written by the troop to fit their needs, interests and age level better. When the Troop has completed the activities and feels that it has met the objectives above, the member is then entitled to wear the patch designed for this project.

 

SOME SUGGESTED PROJECT ACTIVITIES:

1. Discover the religious affiliations of the members of your troop or several troops. Plan for the members of each faith to share some of the beliefs, traditions, rituals, etc., of their faith.

2. Develop groups composed of members of different faiths to rap about their beliefs on particular subjects such as: heaven, angels, sin, ritual, Biblical interpretation, creation, death, conversion, etc.

3. Discover as many different religious faiths throughout the world as you can. Select one faith that you would like to learn more about and research for knowledge. If possible, have someone of that faith come to a troop meeting to discuss that faith.

4. Discover God in Nature…through a hike in the woods, a Scout's Own, a canoe trip, an outdoor religious service, etc.

5. Attend a religious service, ceremony, study group or youth group activity offered by at least 2 different faiths other than the faith(s) represented by the majority of troop members.

6. Participate in Girl Scout Sunday by attending the religious service of your troop sponsor, the faith represented by the majority of troop members, or the service established by the service unit.

7. Discuss what "duty to God" in the Girl Scout Promise means. Select at least one "duty" or "service" you discover during the discussion that the troop can concentrate on achieving.

 

SPECIAL CONSIDERATIONS: Remember that the objectives of this project are to study, understand, respect, and appreciate other people's beliefs. Care must be taken to avoid any feelings of oppression concerning each individual's beliefs or to convert their beliefs.

SAFE AND SOUND AT HOME ALONE

BE PREPARED

1. Make an emergency phone number list and put one by each phone in your house or apartment.

2. Practice making emergency calls. Learn to give necessary information and follow directions.

3. Locate:

-Circuit breaker or fuse box

-main water valve

-thermostat

-hot water heater

-flashlight

4. Practice what to do if:

-your clothes catch on fire

-someone else's clothes catch on fire

-you see or smell smoke in your house

5. Plan and practice a fire escape plan for each room in your home.

6. Look for fire or safety hazards in your home. Correct the ones you can find.

7. Locate any poisons; label and store them in a safe place.

SAFETY SENSE

Having good "safety sense" will help you to feel secure and to protect you and others from harm. Discuss the next four items with an adult and then make your list.

8. List at least 6 things to remember if you are on your way home alone.

9. List 4 very important things to remember if you are at home alone.

10. List 2 things to remember about playing outside.

11. What should you do if you see something suspicious or think someone is trying to harm you? What facts should you try to remember?

12. Learn what to do for the following problems:

a. animal bites

b. someone has stopped breathing

c. bleeding

d. burns

e. choking

f. eye injury

g. bad fall

h. frostbite

i. headache

j. insect bite or sting

k. toothache

l. nosebleed

m. poisoning

n. splinters

o. sunburn

 

SAFE THINGS TO DO

1. Find 5 fun things to do alone and list things you need to remember to make them safe. List any equipment or supplies needed. Trade or share your ideas. Find 5 more things to do if you are taking care of a younger child.

SNACKS TO FIX SAFELY

2. Make a list of 5 or more snacks you can fix yourself using a stove or oven. Write down the recipes and share them with someone.

WAYS TO HELP

3. Talk over with your mother or father ways you could be helpful when you come home. Make a checklist yourself.

THINKING FAST

4. With your troop or with an adult, discuss at least 3 of the following stories and decide what you would do. Try to think of more than one solution.

 

-Anita's mother gave her money to buy a treat for lunch at school. Anita decided not to buy anything in the school cafeteria but instead to save the money. On the way home, a bigger girls tells Anita she will hit her if she does not give her the money. What would you do if you were Anita?

 

-Lisa is home alone in the afternoon. Someone knocks on the door and asks to come in to fix the pipe under the sink. If you were Lisa, what would you do?

 

-Diane is home alone taking care of her younger sister and brother, Karen and Eric. Eric gets angry at Karen and hits her. Karen runs to Diane crying. What would you do if you were Diane?

 

-Kim is home alone. The telephone rings. Kim answers the phone and is asked if her parents are home. If you were Kim, what would you do?

 

-Sonia's best friend comes to the house and asks if she can come inside to play. What would you do if you were Sonia?

 

-A man rings the door bell and tells Gloria that he has a package that she must sign for. What should Gloria do?

 

To order any of the above patches, contact:

Appalachian Girl Scout Council

P.O. Box 3100 CRS

Johnson City, TN 37602

1-800-428-3991

http://www.ladyweb.com/girl-scouts/

agsc@naxs.com

 

 

 

 

 

 

 

 

 

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