Star Wars: The Phantom Menace

Reviewed by: AceOfSpades

May 30, 1999

 

Just saw The Phantom Menace.

Without going into much detail, let me just say that it sucked.

It wasn't the worst movie I've ever seen, but it was pretty lame. A three or four out of ten.

Special effects were better than I expected-- except the underwater sequences, which were completely unconvincing and cartoonish (nearly as bad as the underwater scenes in The Matrix).

The plot was nonexistant. There was no plot (singular). There were wfifteen mini-plots. Each mini-plot was introduced with the scarecest attention to logic or plausibility, then followed for three minutes at a time, then resolved with little drama.

The entire climax was atrocious. The "big plan" was to capture the Viceroys. Why? What will this accomplish? The film's reason: "Because once we capture the viceroys, the enemy soldiers will be without direction." Um, okay. If you say so, George. But killing a general has never stopped a war in progress.

It didn't stop the war in the film, either. The war ended for a wholly different reason. So-- it would appear that not only is the "capture the viceroys" plan rather implausible, but then the film also abandons this implausible premise rather quickly.

Meanwhile, ( MINOR SPOILER)

Annikin manages to blow up the "control ship" (BTW, it was never mentioned before that this was a "control ship") by ACCIDENT, which then leads to the robot armies turning off, for some bizarre reason. Robots in Star Wars have never needed "control" by anybody else to act independently-- except here, where Lucas needed a quick way to wrap up the ground battle bloodlessly, so all of a sudden robots "turn off" if the "control ship" is destroyed.

I wouldn't have minded this quite so much if they had introduced this premise as part of their plan. I.e., "We've got to knock out that command ship. That will render their ground droids harmless. Good luck, men, and may the force be with you." It still would have been utterly stupid (and, quite frankly, a rip-off of the stupid "virus" premise of Independence Day), but at least the film would have introduced us to this concept earlier. Then we would have known what precisely those fighter pilots hoped to achieve, other than racing around and shooting ineffective (but pretty) green laser bolts at the ships.

Instead, Annikin accidently destroys the "control ship" and Abracadabra, hocus pocus, the robot armies turn off without any warning. Yay! The conflict was resolved by pure accident plus a little deus ex machina. What drama. Aristotle had some interesting advice about resolving a conflict in this matter: "Don't."

Meanwhile, of course, Jar Jar also managaes to destroy quite a few robots with those blue electric-balls , completely by accident yet again.