Actually, Main Screen is a bit of a misnomer, since this is really the only screen in the program. This may make things easier for some, but create problems for others. In any event, anything and everything you want to do is available from this screen.
OSCILLATOR/OPERATOR |
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This is where you will be doing most of your work, because all the actual synthesis calculations come from this point. There are 4 available Operators to apply settings to, and these will be available according to which Algorithm you have chosen (see ALGORITHM). Length is measured in milliseconds, so a length set at 1000 = 1 second sample. Amplitude Ranges from 0 to 32765. Feedback ranges from -1000 to +1000. Frequency Ranges from 5 to 22100 Hz. Feed-In (not shown) ranges from -1000 to +1000. Phase ranges from -100% to +100%. Rectification ranges from 1-4, and warp parameters vary according to the waveform (shown in red) chosen. If you enter incorrect parameters, they will be adjusted to the nearest correct ones. |
ALGORITHM |
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Here's where you choose your algorithm, of which there are 16 to choose from (1-16). Each provides different settings, and AM/FM synthesis are interchangeable by clicking on their icons (blue or red arrows). Your algorithm determines how each operator interacts with another; which operator is fed into another, or added to another ... etc. |
WAVE RENDER/PLAY/SAVE |
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Once you have set up your algorithm and operator parameters, you can render the waveform by clicking on the green waveform icon. You can hear what it sounds like by clicking the headphone icon, and save it with the disk icon. Note that this saves the waveform only. You cannot load this back into the program at a later stage. If you want to save this template (patch file), see SAVING PATCHES. |
SAVING PATCHES |
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This is simple. Once you've rendered a great waveform you would like to keep, type in a name here and click on the save to disk icon. If you need to load this patch in future, you look up the name in the load list (see LOADING/DELETING PATCHES) and load it. This allows you to save your patches, and load the settings again later to continue working on them. |
LOADING/DELETING PATCHES |
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This is just as simple as saving. Here you choose which patch you would like to load from a list (pic. shows BASS1), then click on the load from disk icon. You can then render that patch by clicking on the render icon as shown earlier. You could also trash an unwanted patch by choosing it from the list, and then clicking on the trashcan icon. |
1) FM Dreams Waveform Renderer 1.0b #1 |
611Kb |
2) FM Dreams Waveform Renderer 1.0b #2 |
823Kb |
3) FM Dreams Waveform Renderer 1.0b #3 |
587Kb |
24Kb |
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i) Bugfix 1 - FMD v1.1b (24 Oct 1998) |
55Kb |
ii) Bugfix 2 - FMD v1.2b (27 Oct 1998) |
55Kb |
iii) Bugfix 3 - FMD v1.3b (19 Jan 1999) |
56Kb |
iv) Update - FMD v2.0b (28 Aug 1999) Lots of interseting new stuff : Filter + Resonance; Feedback Offset; User Comments. Doesn't seem to work under Win98!? |
61Kb |
v) Update - FMD v2.1b (12 Jan 2000) This is a recompile of v2.0b. I have removed any compiler optimisation, and used the latest drivers and DLL files, so hopefully this will now work correctly under Win98. Can someone please contact me if this works? |
75Kb |
vii) New Compile - FMD v2.2b (14 Apr 2000) This is a recompile of v2.1b. using Visual Basic 6.0. It seems the errors in previous version were pretty erratic, and I'm hoping the new compile will solve some problems. Note that this is a full installation and not an "update". |
1.9Mb |
URL | Patch | Description | |
Ian Wilson | Vintage Synth Dreams | Original Patches | Allsorts, but mostly rocking basses |
Leslie | NONE | 9 Great Patches | Great E-Piano, excellent basses + more |