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It's a freeware computer dungeon exploration
game based (loosely) on the books of J.R.R.Tolkien. You
explore a very deep dungeon, kill monsters, try to equip yourself with the
best weapons and armor you can find, and finally face Morgoth
- "The Dark Enemy". Angband has a very long history.
It started in 1990 as an improved and "Tolkienized" variant of Moria. Moria
itself was created in 1985 and was inspired by Rogue (from the early 1980s).
Countless changes were introduced by many programmers on the way to the
current versions of Angband. |
![](images/turin_slays_glaurung.jpg)
The word Angband means "Iron Hell" or "Iron Prison" from the
prefix 'ang-' = Iron (like in 'Angrist' = Iron-cleaver) and from '-band' =
Hell or Prison in Sindarin (one of the languages Tolkien created).
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Port Release: Unknown 14th June 2001
Source Release: 3.0.3 25th January 2003
Source Maintainer:
Robert Rühlmann
Ported By: Bolt
Vanderhuge
Features: infinite random dungeon. unique
monsters and artifacts.
Downloads:
Links:
Official Homepage
Unofficial Homepage
Port
Homepage
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A long time ago, on a computer system far, far, away, there
was Rogue. Players wander a dungeon, hacking and slashing at monsters,
gaining treasures, becoming more powerful, and live their D&D nightmares.
The game is a single-user, fantasy role-playing computer game, set in a
dungeon, run with a simple character-graphic interface. The player controls
a single character, who roams around getting more powerful, in order to
fulfill a difficult quest. Sword-and-sorcery rule the day. See also,
Pocket Rogue. |
![](images/ss2.jpg) The name "Rogue" was
created by Glenn Wichman as he paired with the first
rogue-like programmer Michael Toy in 1980. |
Port Release: 0.9 (5.3 source) 10th
January 2002
Source Release: 5.3-clone N/A 1984?
Source Maintainer:
Tim Stoehr
Ported By:
Geoff Dunbar
Features: This is where it all started.
Downloads:
0.9
MIPS for Windows CE 2.11/3.0, PocketPC 2000/2002
0.9 SH3 for Windows CE
2.11/3.0, PocketPC 2000/2002
0.9 ARM for Windows 3.0,
PocketPC 2000/2002
Links:
Official Homepage
Unofficial
Homepage
Port
Homepage
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NetHack is a single player dungeon exploration game. Unlike
many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on
discovering the detail of the dungeon and not simply killing everything in
sight - in fact, killing everything in sight is a good way to die quickly.
Each game presents a different landscape - the random number generator
provides an essentially unlimited number of variations of the dungeon and
its denizens to be discovered by the player in one of a number of
characters: you can pick your race, your role, and your gender. |
![](images/nh342ce.jpg) NetHack
is a direct descendant of the games Hack and Rogue. The
"Net" in NetHack refers to its development by a team of programmers
in the usenet community.
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Port Release: 3.4.2 31st August 2003
Source Release: 3.4.2 31st August 2003
Source Maintainer:
NetHack DevTeam
Ported By: Alex
Kompel
Features: Everything including the kitchen sink
(literally)
Downloads:
Version 3.4.2 for
Windows CE 3.0, PocketPC 2000/2002
Version 3.4.1 for Windows CE 3.0,
PocketPC 2000/2002
Links:
Official Homepage
Unofficial
Homepage
Port
Homepage
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Like nanRogue, this is a port of
the classic Rogue game--the simplest and perhaps easiest of the Rogue-like
games you could play. Pocket Rogue is still in Beta and has been for some
time now, but it allows editing of the tile set. This allows you to replace
the ASCII characters with your own custom graphics.
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![](images/rogue.gif) The
BSD UNIX distribution 4.2 in 1980 included a binary version of Rogue.
At that time there was no other freely available game like it and so became
the most popular game on college campuses.
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Port Release: 0.6 Beta 12th
April 2003
Source Release: 5.3-clone N/A 1984?
Source Maintainer:
Tim Stoehr?
Ported By:
Runic Software
Features: Custom tiles can replace ASCII characters.
Downloads:
0.6 Beta
for PocketPC 2002
Links:
Official Homepage
Unofficial
Homepage
Port
Homepage
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