|
Welcome to Latest
Display News.
These are New Top
Windows 2D/3D video accelerators
You knew
Voodoo,Voodoo2 but what about Banshee, TNT,
Savage, MGA-G200
- Banshee from 3Dfx specifications include:
- .35-micron
- 128-bit processor under both DOS and
Windows (Most video cards use a 32 or
64-bit processor)
- 4-16MB SGRAM/SDRAM
- 100/125MHz Pixel and Memory Clock
- Up to 1900x1200/24-bit screen resolution
- Integrated 230/250MHz RAMDAC
- AGP 1x DMA or PCI bus (AGP 2x w/sidebands
sans DME later on this year)
- VMI Video Port for MPEG-II decoder or
Video encoder
- Hardware acceleration of Windows GDI
functions (no software emulation) with
hardware polygon support, 256 raster
operations, and blockwrite support for
SGRAM
- Internal 32-bits-per-pixel pipeline
- 16-bit floating-point Z-buffer
- Full-frame DVD
- Dynamic environment mapping
- Bump-mapping
- Bi/Trilinear MIP-mapping
- Full-scene "order independent"
edge anti-aliasing
- Up to 2K x 2K textures
- API support for DirectX/Direct3D, OpenGL
ICD, and Glide
- Fully integrated 128-bit 2D engine
- 100Mpixel/sec and 4M triangles/sec
- High-precision, 16-bit floating point
Z-buffer
- Alpha blending on source and destination
pixels
- Compatibility with all games developed
for Voodoo technology
- RIVA TNT from nVidia specifications
include:
- 128-bit wide graphics engine and frame
buffer
- Massive 3.2GB/sec frame buffer bandwidth
architecture supporting up to 200MHz
memory
- 250Mpixel/sec fill rate
- 8M million triangles/sec peak
- Large 12K on-chip cache
- 10 GFLOPS floating point geometry
processor
- 40 Billion Operations/sec pixel
processing pipeline
- 7M transistors
- Integrated 250MHz Palette-DAC supporting
up to 1600x1200x24@85Hz
- 452 PBGA
- Optimized Direct3D acceleration
- Complete DX5 and DX6 support
- Twin texel (TNT) 32-bit graphics pipeline
- Per pixel perspective correct texture
mapping
- 24-bit or 16-bit HW Z buffer (floating
point or integer)
- 8-bit stencil buffer
- Anti-aliasing: full scene, order
independent
- 100% HW Triangle setup
- Mainstream feature support
- High performance 128-bit 2D Acceleration
- Fast 32-bit VGA/SVGA support
- 16MB, 8MB and 4MB frame buffer
configurations
- Video Support
- Video Acceleration for DirectShow,
MPEG-1/2 and Indeo
- NTSC and PAL TV output
- CCIR-656 video capture port
- IComprehensive AGP2X support (532MB/sec
with side band addressing and pipelining)
- Bus mastering DMA PCI interface
- Designed to WHQL compatibility standards
- Windows NT 3.5, 4.0 and 5.0 display
drivers
- Windows 95 and 98 Display Driver,
DirectDraw, Direct3D, DirectVideo,
ActiveX
- Windows 3.x display drivers
- OpenGL ICD for Windows 95 and NT (passes
compliance tests)
- Savage3D
from S3 specifications
include:
- New Single Cycle 3D Architecture
- 5M triangles/second Triangle Setup Engine
- 128-bit Dual Rendering Pipeline
- 125M pixels/sec Trilinear Fill Rate
- Full AGP 2X Implementation including
Sideband Addressing and AGP Execute Mode
- Single Cycle Trilinear Filtering
- S3®
Texture Compression
- True Color Rendering
- Void and Cluster Dithering for 16-bit
Modes
- Specular Lighting and Diffuse Shading
- Alpha Blending Modes
- MPEG-2 Video Textures
- Edge Anti-Aliasing
- Vertex and Table Fog
- 16- or 24-bit Z-buffering
- Sprite Anti-Aliasing, Reflection and
Environment Mapping, Texture Morphing,
Shadows, Procedural Textures, and
Atmospheric Effects
- Highly Optimized 128 bit Graphics Engine
- Full Featured 2D Engine for acceleration
of Bitblt, Rectangle Fill, Line Draw,
Polygon Fill, Panning/Scolling and HW
Cursor
- 8, 16, and 32 bpp Mode Acceleration
- 125MHz SDR SGRAM with Block Write
- 64-bit Synchronous Memory Bus
- 2-, 4-, or 8MB Frame Buffer
- SDRAM for cost savings
- SO-DIMM Memory Upgrade
- 512Kx32 or 256Kx32 Memory Parts
- High Quality Up/Down Scalar
- Motion Compensation
- Subpicture Blending and Highlights
- Optimized Software DVD Decoders
- Streams ProcessorTM
for on-the-fly stretching and blending of
multiple video streams
- Multiple Video Windows
- Brightness, Hue, and Saturation Controls
- 60MHz VIP Video Port allows HDTV
Resolutions
- Glueless Interface for HW MPEG-2 Decoders
and Video Digitizers
- Integrated NTSC/PAL Encoder
- Optional Macrovision®
7.1 Support
- Programmable 3-tap Flicker Filter
- Vertical Overscan Compensation
- Simultaneous CRT and TV Display
- WHQL Certified Drivers
- Windows®
95 and 98 Display Drivers
- Windows NT 3.5, 4.0, and 5.0 Display
Drivers
- Windows 3.X and OS/2®
2.1/3.0 Display Drivers
- Direct3DTM,
DirectDrawTM,
and DirectVideoTM
- OpenGLTM
ICD for Windows 9X and NT
- Comprehensive SDK, Utilities and ISV
Tools
- 33MHz PCI 2.1 Bus Support
- 250MHz RAMDAC with Gamma Correction
- PCI Power Management
- DDC Monitor Communications
- 256-pin, 27x27mm PBGA
- Millennium G200 from Matrox
Graphics specifications include:
- Support for 16 MB of
memory
- new Vibrant Color Quality
feature
- Supports true 24-bit color
at resolutions up to 1920 x 1200
- Powerful 3D rendering and
setup engine accelerates Direct 3D and
OpenGL
- full AGP 2X support
- MGA-G200 offers software
DVD (MPEG-2) video acceleration
- Supported 3D effects
include: advanced alpha-blending,
- bi-linear filtering,
- tri-linear MIP-mapping,
- fogging,
- anti-aliasing and specular
highlights
- i740 from intel specifications
include:
- 1.1
M Triangles/Second Peak
- 425-500K
Triangles/Second
- 45-55
M Pixels/Second
- Per
Pixel Perspective Correct Texture Mapping
- Texture
Sizes from 1 x 1 to 1024 x 1024 Pixels
Rectangle or Square
- Texture
Formats :
—Palletized 1-, 2-, 4- or 8-bit
—RGBA 1555, 565, 4444
—Compressed 4:2:2, 555, 1544
- Texture
Color Keying
- Texture
Chroma Keying
- Integrated
Hardware Palette
- Flat
and Gouraud Shading
- MIP-Mapping
with Bilinear Filtering
- Color
Alpha Blending for Transparency
- Real-Time
Texture Paging and Video Texturing
- Fogging
and Atmospheric Effects
- Specular
Lighting
- Edge
Anti-Aliasing
- Stippling
or "Screen Door" Transparency
- Full
Bi-Directional VMI CCIR601 Video Port
- Supports
TV Out and Supports TV In
- Supports
Video Capture
- Alliance Announces New 3D
Accelerator :You knew them as the 2D side
of 3Dfx'
Voodoo Rush architecture, but now Alliance Semiconductor is
striking out on its own with a new 128-bit 2D/3D
accelerator: the AGP 1X Paladin LT, and the AGP
2X.Paladin EX. Paladin LT and Paladin EX are
pin-compatible, and allow manufacturers to
address different market segments and price
points with a common motherboard or add-in card.
The feature sets include:
- On board triangle set-up engine
- A 260MHz RAMDAC
- Enhanced 2D, and video acceleration
capabilities
- Supports EDO, SDRAM, and SGRAM up to 16MB
configurations
- 128-bit 2D engine will provide optimized
GUI acceleration.
- Full MIP map support
- Bi-linear filtering
- Full and compressed Z-buffer support
- Gouraud shading, alpha blending, colored
fog
- Colored lighting
- True divide-per-pixel perspective
correction, video textures and on-chip
D3D texture palette
- Resolutions up to 1600x1200 at
85Hz-refresh rate (via an integrated
260MHz DAC)
|