Anduril


PHYSICAL:
Male, 6'3", 180 lbs, Human, Age 23.
Blue Eyes, Silver Hair, Fair Skin.
8'6" Reach, 5' Jump, 13'6" Jumping Reach.
Average Running and Swimming Speeds.


SKILLS:
Swordsmaster, Master at Knife Throwing.
Average with Crossbow and Staff.
Extreme Acrobatic Skills.
Accomplished Thief.
Very Good with a Horse.


PERSONALITY:
No honesty, but lots of honor. Anduril is friendly and impulsive. He has three rules to thievery:
Never steal from those who can't afford it.
Never harm the innocent.
Never take more than you need.
He avoids wine and women. He's intelligent, logical, resonable, and has lots of common sense, but is short on knowledge.


WEAPONS:
Has a Three-foot Broadsword that is enchanted:
It cannot be dulled, bent, broken, or rusted.
Provides protection against enchanted weapons.
Provides the ability to shape-change into a wolf or eagle.
Can be wielded as it is powered with lightning.
Provides knowledge of location of enemies to the cause.
Has a One-foot Shortsword, that he wields with the broadsword in a half-reversed Florentine fighting style.
Has two Six-inch Throwing daggers, as boot knives.
Has a set of lockpicks.


ARMOR:
Has a full suit of Mirthlil (silver) mail, very fine.
Has a steel Armshield on his left arm.
Has leather gauntlets and riding boots.
Has a Blue cloak with a silver lining.


MAGIC: Anduril is versed in some very minor magics, which include:
A minor healing spell.
A minor magic protection spell.
A local illumination spell.
A small fire spell.
A minor attack spell.


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