Why OS' Are Like Airlines


DOS Airlines: Passengers are handed maps, compasses, rulers, pencils & an airplane manual (shrink wrapped) as they enter the plane...Have to figure out how to get the plane to wherever they want to go. Some succeed very well. Others crash, but they shouldn't have been messing around with airplanes anyway.


Macintosh Airlines: All the stewards, stewardesses, captains, baggage handlers & ticket agents look the same, act the same & talk the same. Every time you ask questions about details, you are told you don't need to know, don't want to know & everything will be done for you without you having to know...so just shut up.


OS/2 Airlines: To board the plane, you have your ticket stamped 10 different times by standing in 10 different lines. Then you fill out a form showing where you want to sit & whether it should feel like an ocean liner, a passenger train or a bus. If you succeed in getting on board the plane and the plane succeeds in getting off the ground, you have a wonderful trip...except times when the rudder & flaps get frozen in position...in which case you have time to say your prayers & get yourself prepared for the crash.


Windows Airlines: The airport terminal is nice & colorful with friendly stewards & stewardesses, easy access to the plane and an uneventful takeoff...then the plane blows up without any warning whatsoever.


NT Airlines: Everyone marches out on the runway, says the password in unision & forms the outline of a plane. Then they all sit down & make a whooshing sound like they're flying.


UNIX Airlines: Everyone brings one piece of the plane with them when they come to the airport. They all go out on the runway & put the plane together piece by piece, arguing constantly about what kind of plane they are building.

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