NBA JAM For Super Nintendo FAQ Version 2.1 Written by: Aaron Benton (benton@comp.uark.edu) Content and organization by: Paul Thomas (zv021@comp.uark.edu) Aaron Benton Jeff Safran (Powerup Turbo) Ben Southern (Shooting Percentage) New in this version: Powerup Turbo Strategy Section Where to get this faq: This faq and many others are available in ftp.netcom.com Log in under the name "anonymous." The faqs are in /pub/vi/vidgames/faqs. Thank you Andy Eddy for an ftp site for our faqs! All of the following tricks and codes have been confirmed. ***************************************************************************** Powerups The following powerups are to be performed at the "Tonight's Match-up Screen. When you are instructed to hold a button, you can either release it when the screen is blank or when the court appears. Powerup Fire: Press B seven times, then hold Y, B, and Up. This allows your player to be on fire for the entire game. Powerup Dunks: If you have a burning desire to jam from just beyond half court, try this. While rotating the directional pad 360 degrees (clockwise), press B thirteen times and hold B on the thirteenth button press. Powerup Defense: This enables your player to goal tend without penalty. Press B five times, and hold on the fifth button press. Shooting Percentage: When you do this trick, the clock will show the percentage of your shot. This helps in finding player's best spots for threes. While holding down, tap B once, then hold A and B. Powerup Intercept: This powerup is basically useless, at least in my experience. While rotating the pad clockwise, tap B. Keep rotating and tapping until the court appears. Powerup Turbo: Unlimited turbo for the entire game. Press B five times, then hold Y, B, and A. Juice Mode: This makes the speed of game play double. After you get used to it, you may never want to play at regular speed again. Press any button thirteen times, then hold B and X. Password with Juice Mode: Use this password to automatically start every game in juice mode. Initials HRY: QF3B43T/QJY55TF (86-0). ***************************************************************************** Special Characters: There are 12 special characters that I know how to get. Anyone who knows how to get the cheerleaders, or anyone else, is encouraged to mail me or Paul. To get the special characters, enter the first two initials. Then place the cursor over the last initial, but do not enter. Then perform the listed button combo. (Example: L,S,X. Hold L button, hold START button, press X) Name Initials Button Combo Bill Clinton ARK L, S, X Al Gore NET L, R, A J. Turmell MJT R, S, A J. Rivett RJR R, S, X Sal Divita SAL L, R, X Air Dog AIR L, S, X Chow Chow CAR L, R, X Warren Moon UW_ R, S, A P Funk(George Clinton) DIS L, S, A Kabuki QB_ L, S, X Weasel SAX L, R, X Scruff ROD R, S, X ****************************************************************************** STRATGEY SECTION There are many ways to be successful on NBA Jam, especially because the CPU is so easy. The best way to steal is to run between the computer when he inbounds. He will always pass the ball back to his teammate. If you are behind the reciever of the inbounds pass when he passes, you will be in perfect position to intercept it. I have recorded up to 67 steals with this techinque! Also, knocking down the cpu is useless for the purpose of getting steals. Use the knock down to prevent a pass to an open teammate, or to run down your opponent's shot clock. On offense, only shoot open 3's. Always remeber that there is nothing wrong with two. An easy way to get an open three is to dish it off in the middle of a jam. Head fakes also work some of the time. Ranking the attributes: (1) Speed (2) Defense (3) Three Pointers (tie) (3) Dunks (tie) If your player is quick, you have an easier time getting open and driving to the hoop. Also, with a lot of speed you can get back on D after you make a mistake. Defense is important because it determines how quick and how high your player jumps and also how good he is at stealing the ball. As far as three pointers and dunks are concerned, your game plam will determine which one you value the most. This is merely an early version of the strategy section. Look for a longer version in the future :) ****************************************************************************** LAST WORDS Thank you to the few people who mailed us with questions and comments. Also, thank you Acclaim for creating this game. Mark Turmell deserves much of the credit for creating the original Jam. :) I have been asked about mixing codes. I am not sure of this can be done, and I will be working on it. Anyone who has info, please mail Aaron. We now believe that the picture of the cheerleader printed in EGM was a hoax. They said that if you watch the demo long enough, you will see this possible special character. I watched the demo for the longest time, but this never happened. :( I will be glad when people stop asking me if Shaq and Jordan are on NBA Jam. It's not people on the internet, but everyone I talk to about Jam asks me that. One guy even claimed he got them on the Sega version. He said you had to hold the computer scoreless and go without letting your teammate score for 10 games in a row. Food for thought. The word is that NBA Jam: Tournament Edition will be available for SNES and Genesis around Christmas. However, it is very possible that this will be moved into the future. I guess we'll have to wait it out... :) Also, has anyone noticed that the computer on TE cheats about twice as much as on the original arcade Jam? The other day I won four games in a row, then today I lost three consecutive. At the end of the fourth quarter in all of these games, the computer would steal the ball from me just as I inbounded :( Congratulations to the Arkansas Razorbacks for capturing the 1994 NCAA basketball title! We Arkansas fans are anxiously awaiting a repeat in 1995! We are also anticipating seeing Corliss Williamson and Scotty Thurman in a future version of Jam !! Go Hogs Go! -Aaron Benton and Paul Thomas-