ai.sf 46871
| Artificial Intelligence List - v2.3 (List of Science Fiction Books with Artificial Intelligence)
| ai010023.txt 64979
| An Implementation of Discourse Representation Theory by Michael A. Covington and Nora Schmitz
| ai010024.txt 64525
| From English to Prolog via Discourse Representation Theory by Michael A. Covington, Donald Nute, Nora Schmitz, David Goodman
| ai198901.txt 128423
| GULP 2.0: An Extension of Prolog for Unification-Based Grammar by Michael A. Covington
| ai198902.txt 22316
| A Numerical Equation Solver in Prolog by Michael A. Covington
| ai198904.txt 39042
| Problems in Applying Discourse Representation Theory, by William H. Smith
| ai198908.txt 39908
| Efficient Prolog: A Practical Guide by Michael A. Covington
| ai199001.txt 98985
| A Dependency Parser for Variable-Word-Order Languages by Michael A. Covington
| ai199002.txt 105380
| Handling Constrained Clauses in Discourse Representation Theory by William H. Smith
| ai199101.txt 119482
| SALMON: A temperamental Program that Learns by Gregg H. Rosenberg
| alife 15748
| The Evolution of Computer Worms (Discussion)
| code_ai.txt 6439
| Some Ideas on Programming Useful AI for Video Games, from Andew Luppnow and Peer Sommerlund (December 2, 1994)
| deeptht.txt 6444
| The Story of Deep Thought, the Computer Chess Champion
| dobbs.txt 29312
| A Survey of Neural Networks by Jeannette Lawrence
| excuse.gen 8832
| Towards the Automatic Generation of Excuses, by David Throop
| finance.pro 22016
| Financial Predictions with Neural Networks
| fracai.txt 8022
| AI and Mandelbrot Calculations
| news13.txt 3279
| Where are the Membership Functions and Rules Stored in FIDE?
| pratt.txt 24704
| The Use of a Neural Network in Nondestructive Testing by Donald G. Pratt, Mary Sansalone and Jeannette Lawrence, April 25, 1990
| situatio.ai 4726
| Internet Posts on Porgramming Game Artifical Intelligence, by Tim Triemstra (December 12, 1994)
| stockpre.pro 15616
| Predicting the Stock Market with Neural Networks, by Jeannette Lawrence
| strateg2.ai 5859
| Some Strategies for Designing Useful Game Artifical Intelligence, by Andrew Luppnow (December 2, 1994)
| thexvirt.tes 6574
| The Ultimate Turing Test: Rough Draft #1 by David Barberi
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